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Releases: niuus/WiiSXRX

v3.3 - 20221227

27 Dec 07:47
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  • gteAVSZ3, gteAVSZ4, gteRTPS, and gteRTPT updates.
  • GTE updates.
  • Updates to CDrom plugin and new timer, compatibility rise.
  • Autofixes for RCnt, dwEmu, pR3000, HWTR.
  • Cosmetic and QoL updates.

READ CAREFULLY:
There are separate builds, one is WiiSXRX-FS and the other one is WiiSXRX-DS. Each one uses a different sound plugin.

WiiSXRX-FS is more recommended for use on the Wii, since it is lighter on resources. It can give you a speed boost that
may vary between 5-15 FPS, depending on the game. Some games may even sound better on this build, compared to -DS.
However, the sound plugin within this build does NOT read Red Book audio (CDDA).

WiiSXRX-DS is more recommended for use on the Wii U's "overclocked mode". Being more accurate, means it is heavier on
the use of the console's resources, which in turn means less FPS on limited systems like the Gamecube and Wii,
hence the recommendation. Some games do sound better or without audio glitches on this build, or even
require it to work fully, compared to -FS. The sound plugin within this build DOES include full
support for Red Book audio (CDDA).


Thanks goes to the PCSX / PCSX-df / PCSX-r / PCSX-Revolution / PCSX-ReARMed teams, and xjsxjs197 code adaptations.

3rd party Wii Classic Controller and Pro extended support from RX 2.7 is retained, as well as PS1 / PS2 controller support through the 3rd party Wiimote adapter.

Experimental builds with PSX Multitap support also available. Compatible and tested titles, are included on a TXT inside the respective .zip

Find a growing list of new playable and tested games on the second post of the official WiiSXRX thread, here.

v3.2 - 20221027

28 Oct 02:44
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  • CDDA is now available for use. Check the details below about the two new builds.
  • Reduced loading time.
  • Updates to CDrom plugin and new timer, compatibility rise.
  • CDrom speedup.
  • GTE updates.

READ CAREFULLY:
There are separate builds, one is WiiSXRX-FS and the other one is WiiSXRX-DS. Each one uses a different sound plugin.

WiiSXRX-FS is more recommended for use on the Wii, since it is lighter on resources. It can give you a speed boost that
may vary between 5-15 FPS, depending on the game. Some games may even sound better on this build, compared to -DS.
However, the sound plugin within this build does NOT read Red Book audio (CDDA).

WiiSXRX-DS is more recommended for use on the Wii U's "overclocked mode". Being more accurate, means it is heavier on
the use of the console's resources, which in turn means less FPS on limited systems like the Gamecube and Wii,
hence the recommendation. Some games do sound better or without audio glitches on this build, or even
require it to work fully, compared to -FS. The sound plugin within this build DOES include full
support for Red Book audio (CDDA).


Thanks goes to the PCSX / PCSX-df / PCSX-r / PCSX-Revolution / PCSX-ReARMed teams, and xjsxjs197 code adaptations.

3rd party Wii Classic Controller and Pro extended support from RX 2.7 is retained, as well as PS1 / PS2 controller support through the 3rd party Wiimote adapter.

Experimental builds with PSX Multitap support also available. Compatible and tested titles, are included on a TXT inside the respective .zip

Find a growing list of new playable and tested games on the second post of the official WiiSXRX thread, here.

v3.1 - 20221016

17 Oct 01:04
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  • Updates to CDrom plugin, compatibility rise.
  • CDrom speedup.
  • GTE updates.

Thanks goes to the PCSX / PCSX-df / PCSX-r / PCSX-Revolution / PCSX-ReARMed teams, and xjsxjs197 code adaptations.

3rd party Wii Classic Controller and Pro extended support from RX 2.7 is retained, as well as PS1 / PS2 controller support through the 3rd party Wiimote adapter.

Experimental builds with PSX Multitap support also available. Compatible and tested titles, are included on a TXT inside the respective .zip

Find a growing list of new playable and tested games on the second post of the official WiiSXRX thread, here.

v3.0 - 20220912

13 Sep 03:40
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Evo branch, lots of updates.

Slow, progressive merge and update to xjsxjs197's WiiSXRX fork. Code updated until commit a03f618a895fb526bef35808a698dc52e0dbb4e1 (Aug 26, 2022).

  • For now, discarded the "Languages" option, which tends to cause some minor random crashes on the UI, with certain actions.
  • When you open a directory with CUE+BIN, only the CUE will be shown. This condition is only true if the CUE and BIN tracks contain the same name, i.e.: "Mortal Kombat Trilogy (USA)"
  • CD-ROM plugin changed from CDR Mooby to CDR ISO (PCSX-df). Highly improved game compatibility, and Swap CD fix for many games.
  • Keeping FranSPU sound plugin (psx4all) over the dfsound plugin (pcsxr), for the moment. This will give different compatibility/results on some titles when compared to the fork, and a tiny speedup.
  • BIOS, MDEC decoder (FMV), R3000 CPU updates and fixes.

Thanks goes to the PCSX / PCSX-df / PCSX-r / PCSX-Revolution / PCSX-ReARMed teams, and xjsxjs197 code adaptations.

3rd party Wii Classic Controller and Pro extended support from RX 2.7 is retained, as well as PS1 / PS2 controller support through the 3rd party Wiimote adapter.

Experimental builds with PSX Multitap support also available. Compatible and tested titles, are included on a TXT inside the respective .zip

Find a growing list of new playable and tested games on the second post of the official WiiSXRX thread, here.

v2.7 - 20220722

22 Jul 17:09
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  • Update CDrom
    Last minor update before changing around the compatibility.
    Makes some extra games boot with BIOS without the need to use HLE exclusively.
    (Resident Evil 2 - Dual Shock Ver., Pocket Fighter, etc.)
  • The settings file is now named settingsRX.cfg, so other forks don't overwrite it.
  • You can rename you current settings.cfg or just quickly create a new one inside WiiSXRX.
  • Readme updates

Experimental builds with auto-enabled PS1 Multitap support added.
Tested compatible games are listed on a TXT inside the zipped file.
If it is not listed, then it's untested.

v2.6 - 20220703

04 Jul 01:21
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  • V-Sync is now activated. (thanks xjsxjs197!)
  • Adjust some button shortcuts for entering the Menu.
    Specially useful for people who use alternative classic controllers or
    adapters that connect to the Wiimote, such as the DualShock 2, arcade
    joysticks, NES and SNES Classic controllers, etc., some of which don't have
    a Home button to return to the emulator's main menu.
  • UStealth support.
  • Wii 480p video fix. [Extrems]
  • More 3rd party controllers support. [Tantric]
    Fix 3rd party classic controllers that don't send calibration data.
    For those controllers, use default values.

v2.5 - 20200908

09 Sep 01:30
57ff3d0
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  • Version bump, IOS & CPU speed inside Credits.
    You'll be able to check if you are harnessing the full CPU speed of the Wii U if you're using FIX94's sign_c2w_patcher.
  • Controller settings SD saving bugfix.
  • Increased analog value to cover the full range on the Wii Classic Controller. [loquinator3000]
  • Autoboot support for Wiiflow. (thanks Wiimpathy!)

Official Wii U Channel forwarder now available. Unpack WiiSX RX to your SD root, extract and install the channel, and optionally enjoy the full speed of the upgraded CPU on the console. For future versions, you would only need to unzip the newest Wii version available to your device, without having to reinstall the forwarder.

v2.4 - 20200802

03 Aug 03:01
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  • Credits update.
  • Corrected small analog to digital mistake in gamepad. [FIX94]
  • Sort by name or type on the file list with WCC ZR.
  • Fix error saving memory cards message. [emukidid]
  • Increased GC analog value to cover the full 256 value range. [emukidid]

v2.3 - 20200720

20 Jul 18:58
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  • Fix indentation issue.
  • Missing include [Mystro256]
  • Fix misleading indentation warnings.
  • Fix missing stricmp. [Mystro256]
  • Flag opt cleanup for new gcc. [Mystro256]
  • Silence format warnings [Mystro256]
    Should have no binary change.
  • Silence warnings by making some functions static. [Mystro256]
  • Remove statics in psxinterpreter to silence a warning. [Mystro256]
  • Basic WiiU gamepad support in Wii VC using libwiidrc. [FIX94]
  • Corrected bugs in button mapping. [FIX94]
  • Make sure args exist before parsing them... [FIX94]
    ...and make sure stubhaxx exists
  • Properly switched WUPC values, refined DRC analog stick... [FIX94]
    ...conversion and added comments to exit code.
  • Adjusted DRC deadzone accordingly. [FIX94]
  • Math is hard, didnt have enough coffee today for that. [FIX94]
  • Credits update, and other minor QoL fixes.
  • We have a neat savestates folder now.

v2.2 - 20200709

09 Jul 06:14
6df12f7
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  • New working directory on the root of the device, WiiSXRX.
  • Fixed compile error with SMB.
  • Rebranding to WiiSX RX.