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LDPartEditor 0.8.9-beta

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@nilsschmidt1337 nilsschmidt1337 released this 02 Apr 08:42
· 1966 commits to master since this release

Changes:
With the release of 0.8.9 you are able to...

  • ...get a standard file header on any new *.dat file.
  • ...benefit from a better performing colour change and BFC swap in the text editor.
  • ...benefit from a little bit faster render engine (depends on the 3D settings).
  • ...shutdown LDPE quicker. LDPE does not ask you for unsaved projects anymore.
  • ...get lowercase folders names in the project structure.
  • ...see "Ctrl+Click" hints on button tooltips (only for modifiable functions, e.g. "Round")

The following critical issues are fixed:

  1. Risk of data loss: "Delete" in the text editor with no selected text threw an exception.
  2. The pipette copied the RGBA values from an overwritten colour 16.
  3. The subfile-compiler did not support "s" sub-parts on linux.
  4. "Save As..." did not use the lowercase "s" prefix for subfile names.
  5. "New Project" created a folder in the application directory.
  6. Shaders did not compile on Intel HD Graphics.
  7. The rubber band selection got cleared if the selection process was computationally intensive.
  8. Opening a file in the 3D editor was not sychronised with the part tree on the left.