LDPartEditor 0.8.9-beta
Pre-release
Pre-release
nilsschmidt1337
released this
02 Apr 08:42
·
1966 commits
to master
since this release
Changes:
With the release of 0.8.9 you are able to...
- ...get a standard file header on any new *.dat file.
- ...benefit from a better performing colour change and BFC swap in the text editor.
- ...benefit from a little bit faster render engine (depends on the 3D settings).
- ...shutdown LDPE quicker. LDPE does not ask you for unsaved projects anymore.
- ...get lowercase folders names in the project structure.
- ...see "Ctrl+Click" hints on button tooltips (only for modifiable functions, e.g. "Round")
The following critical issues are fixed:
- Risk of data loss: "Delete" in the text editor with no selected text threw an exception.
- The pipette copied the RGBA values from an overwritten colour 16.
- The subfile-compiler did not support "s" sub-parts on linux.
- "Save As..." did not use the lowercase "s" prefix for subfile names.
- "New Project" created a folder in the application directory.
- Shaders did not compile on Intel HD Graphics.
- The rubber band selection got cleared if the selection process was computationally intensive.
- Opening a file in the 3D editor was not sychronised with the part tree on the left.