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LDPartEditor 0.8.16-beta

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@nilsschmidt1337 nilsschmidt1337 released this 29 Jun 19:07
· 1698 commits to master since this release

Changes:
With the release of 0.8.16 you are able to...

  • ...benefit from automatically deselection of a construction tool (create quad/line/triangle...), if you select a modification tool (select/move/rotate etc...).
  • ...use a shortkey to move the manipulator to the selection center (the "A" key).
  • ...use linear interpolation for a complete vertex selection with the "Move On Line" feature

The following critical issues are fixed:

  1. Invalid parsing of 0 BFC INVERTNEXT (the parser implementation was wrong)
  2. "Conditional Control Point Vertices" caused flickering on multiple views.
  3. The behavior of automatically selecting as well the neighboring line when clicking in the line numbers bar was incorrect.
  4. Flipping two triangles was only possible with a different triangle colour than colour 16.
  5. While are able to select a surface by clicking on it, even if only a small portion is visible, you were able to select only lines/condlines if BOTH end vertices were visible.
  6. Rounding issues (NullPointerException)
  7. Helper function issues with vertices and their relationship to LDraw data (NullPointerException)
  8. "Hide & Show" issues (NullPointerException)
  9. Clipboard issues (NullPointerException)
  10. Colour change issues (NullPointerException)
  11. Cut and delete issues (NullPointerException)
  12. The subfile compiler meta command (" 0 !LPE INLINE") created sometimes a new virtual part file, but it did not remove the old one!
  13. There was a synchronisation bug regarding the 3D manipulator.
  14. When you mirrored a selection, the winding of triangle/quads was correctly inverted. But primitives in selection were not BFC inverted!