LDPartEditor 0.8.16-beta
Pre-release
Pre-release
nilsschmidt1337
released this
29 Jun 19:07
·
1698 commits
to master
since this release
Changes:
With the release of 0.8.16 you are able to...
- ...benefit from automatically deselection of a construction tool (create quad/line/triangle...), if you select a modification tool (select/move/rotate etc...).
- ...use a shortkey to move the manipulator to the selection center (the "A" key).
- ...use linear interpolation for a complete vertex selection with the "Move On Line" feature
The following critical issues are fixed:
- Invalid parsing of 0 BFC INVERTNEXT (the parser implementation was wrong)
- "Conditional Control Point Vertices" caused flickering on multiple views.
- The behavior of automatically selecting as well the neighboring line when clicking in the line numbers bar was incorrect.
- Flipping two triangles was only possible with a different triangle colour than colour 16.
- While are able to select a surface by clicking on it, even if only a small portion is visible, you were able to select only lines/condlines if BOTH end vertices were visible.
- Rounding issues (NullPointerException)
- Helper function issues with vertices and their relationship to LDraw data (NullPointerException)
- "Hide & Show" issues (NullPointerException)
- Clipboard issues (NullPointerException)
- Colour change issues (NullPointerException)
- Cut and delete issues (NullPointerException)
- The subfile compiler meta command (" 0 !LPE INLINE") created sometimes a new virtual part file, but it did not remove the old one!
- There was a synchronisation bug regarding the 3D manipulator.
- When you mirrored a selection, the winding of triangle/quads was correctly inverted. But primitives in selection were not BFC inverted!