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LDPartEditor 0.8.14-beta

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@nilsschmidt1337 nilsschmidt1337 released this 13 May 09:48
· 1741 commits to master since this release

Changes:

The following critical issues are fixed:

  1. The PartReview progress monitor did not update the status info.
  2. "Split View Horizontally / Vertically" did not work correct with the new sync. feature (Zoom / Manipulator / Translation).
  3. "Intersector" did not hide primitives.
  4. The LDU to Inch factor was not correct (was 0.015625, but should be 0.015748).
  5. Released translation / property files for the German language version too early.
  6. MeshReducer did not always terminate automatically (but the manual "Cancel" button worked).
  7. SWTException: Widget is Disposed, when inserted something.
  8. Transform selection (Subfiles) threw a NullPointerException.
  9. A colour change (Subfiles) threw a NullPointerException.
  10. The OpenGL line width for primitives was not constant (Primitive Area).
  11. After I used SymSplitter to get half of a file, and then used the Select ...All Shown, all edges, tris and quads in hidden primitives and subfiles were selected too.
  12. "Drag & Drop" with primitives led to an event overflow, which slowed down the OpenGL render engine.
  13. Open *.dat File (3D Editor) threw a NullPointerException.
  14. The Subfiler didn't include and move comments. They're left behind in the main file. The structure of the file was lost.