LDPartEditor 0.8.14-beta
Pre-release
Pre-release
nilsschmidt1337
released this
13 May 09:48
·
1741 commits
to master
since this release
Changes:
The following critical issues are fixed:
- The PartReview progress monitor did not update the status info.
- "Split View Horizontally / Vertically" did not work correct with the new sync. feature (Zoom / Manipulator / Translation).
- "Intersector" did not hide primitives.
- The LDU to Inch factor was not correct (was 0.015625, but should be 0.015748).
- Released translation / property files for the German language version too early.
- MeshReducer did not always terminate automatically (but the manual "Cancel" button worked).
- SWTException: Widget is Disposed, when inserted something.
- Transform selection (Subfiles) threw a NullPointerException.
- A colour change (Subfiles) threw a NullPointerException.
- The OpenGL line width for primitives was not constant (Primitive Area).
- After I used SymSplitter to get half of a file, and then used the Select ...All Shown, all edges, tris and quads in hidden primitives and subfiles were selected too.
- "Drag & Drop" with primitives led to an event overflow, which slowed down the OpenGL render engine.
- Open *.dat File (3D Editor) threw a NullPointerException.
- The Subfiler didn't include and move comments. They're left behind in the main file. The structure of the file was lost.