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Nik Martelaro edited this page Nov 5, 2018 · 19 revisions

Welcome to the Interaction Engine wiki!

This site will be used for documentation of how to setup and build your own interaction engine using the Raspberry Pi, Arduino, and node.js.

The Interaction Engine is a framework for prototyping web-connected hardware. We use a set of widely supported tools to create a system to help interaction designers quickly realize new, multimodal interactive experiences.

You can download the IxE Raspbian Distribution here:

Updated 2018-09-17: https://www.dropbox.com/s/wrc1am2p97we0ux/ixe_2018-09-17.img.zip?dl=0

MD5: 1a13b82722d71c64a866e231ccbe2652

File Size: 4.77 GB (14.73 GB uncompressed, use a 16 GB SD card)

Follow the directions here to make your own Raspberry Pi 2/3 into an Interaction Engine.

References

The Interaction Engine takes inspiration from many places. Specifically, we build upon the model of Satellite CCRMA [https://ccrma.stanford.edu/~eberdahl/Satellite/] for using physical computing tools with single-board Linux computers.

We also build upon the great work of:

The Raspberry Pi Foundation [https://www.raspberrypi.org]

Arduino [https://www.arduino.cc]

NodeJS [https://nodejs.org]

Adafruit [https://www.adafruit.com]

Sparkfun Electronics [https://www.sparkfun.com]

IxE Workshop

For Novices

  1. Unix command review

  2. Hello You Introduction

  3. Log on to your IxE

  4. IxE overview

  5. Run the Hello You example

  6. Understanding Hello You

  7. Logging Out & Shutting Down

Post Novice
0. Logging in as Pi

  1. Preview the larger IxE image
  2. [Project Ideas](Project Ideas)

Also [Related Links](Related Links)

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