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Update README.md
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niechaiev authored Apr 25, 2024
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A casual drifting game. It utilises unity's wheel colliders for car behaviour.

Assets used:
SDKs used:
PUN2 - for multiplayer. Replicates player score, tyre & engine sounds, transform of player cars;
Firebase - for save/load player data;
IronSource - ad monetization;
GameAnalytics - track user progression and resources flow.

Assets used:
[Joystick Pack](https://assetstore.unity.com/packages/tools/input-management/joystick-pack-107631),
[80's Sport Car 1](https://assetstore.unity.com/packages/3d/vehicles/land/80-s-sport-car-1-69324),
[Cargo Container](https://assetstore.unity.com/packages/3d/props/industrial/cargo-container-45175),
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