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Merge pull request #1 from bonus2113/develop
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Update README.md
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daseyb committed Jun 24, 2014
2 parents 9b44c57 + 008c7d5 commit 0abe943
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3 changes: 1 addition & 2 deletions README.md
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Expand Up @@ -12,9 +12,8 @@ What it does:
- each entity got it's sprites assigned as long as you imported these sprites before conversion
- for each animation in SCML file creates a Unity animation under the prefab
- sprites are changed during animations, so only 1 SpriteRenderer is used for each node in the spriter file
- a Spriter2Unity component - the CharacterMap - is attached to the prefab to look up
- an AnimatorController is created (if it doesn't exist already)
- an Animator component is attached to the prefab. It gets a reference to the AnimatorController
- an Animator component is attached to the prefab. It gets a reference to the AnimatorController.

Limitations (and why):
- Only quadratic, cubic, linear and instant curves are supported
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