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As discussed in PR #31, specifically this implements "step 2" from this comment.
Introduces
enum GrabRotationFlags
and related functions, designed to model all possible grab rotation behaviors in a modular fashion. With the current set of flags, all possible combinations result in a sensible rotation type, except perhaps for having bothGrabRotationSnapToCubeNormals
andGrabRotationTurnTowardsPlayer
enabled, as the latter would effectively override the former.Currently, this only changes the behavior of radios, as they are now rotated towards the player and rotated with respect to the player's Z-axis looking direction (like in Portal-PC and previous versions of Portal64).
The new source files
grab_rotation.*
are insidesrc/player/
. At first I was debating wether to put them intodecor/
orphysics/
but theGrabRotationFlags
are neither exclusive todecor_object
norcollision_object
.