-
-
Notifications
You must be signed in to change notification settings - Fork 157
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
play (freeroam gamemode): added 'internetradio' to startup, improved …
…meta.xml defaults and clarified desc
- Loading branch information
1 parent
74b4413
commit 9f4f8a3
Showing
1 changed file
with
5 additions
and
4 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,14 +1,15 @@ | ||
<meta> | ||
<info author="BrophY" description="A playtest/freeroam mode" version="2.0" type="gamemode"/> | ||
<info author="MTA contributors (github.com/multitheftauto/mtasa-resources)" description="Launches a basic freeroam mode, together with basic map and extra handling" version="2.0" type="gamemode"/> | ||
<include resource="freeroam"/> | ||
<include resource="internetradio"/> | ||
<script src="play_config.lua" type="server"/> | ||
<script src="play_players.lua" type="server"/> | ||
<script src="play_vehicles.lua" type="server"/> | ||
<script src="play.lua" type="server"/> | ||
|
||
<settings> | ||
<setting name="*playerRespawnTime" value="[4000]" friendlyname="Player respawn time" desc="Player respawn time after dying in milliseconds. Anything below 0 is auto-set to 0"/> | ||
<setting name="*vehicleRespawnTime" value="[60000]" friendlyname="Vehicle respawn time" group="Spawnpoint vehicles" desc="Vehicle respawn time after it is taken. Anything below 0 is auto-set to 0"/> | ||
<setting name="*playerRespawnTime" value="[3000]" friendlyname="Player respawn time" desc="Player respawn time after dying in milliseconds. Anything below 0 is auto-set to 0"/> | ||
<setting name="*vehicleRespawnTime" value="[35000]" friendlyname="Vehicle respawn time" group="Spawnpoint vehicles" desc="Vehicle respawn time after it is taken. Anything below 0 is auto-set to 0"/> | ||
<setting name="*vehicleExpireTime" value="[600000]" friendlyname="Vehicle expire time" group="Spawnpoint vehicles" desc="Vehicle disappear time after abandoned, timer resets if any player re-enters the vehicle. Anything below 0 is auto-set to 0"/> | ||
</settings> | ||
</meta> | ||
</meta> |