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Monster of the Week

A simple, unofficial Foundry VTT system for Evil Hat Productions's Monster of the Week.

The text from Monster of the Week used in this system is copyright Evil Hat Productions and Generic Games. Used with permission.

Installing

In your Foundry VTT instance:

  • Enter "Setup" mode
  • Go to the "Game Systems" tab
  • Click "Install System"
  • In the "Filter Packages" field in the upper right, search for "Monster/Week"
  • Click "Install" on the entry that shows up

See https://foundryvtt.com/packages/monsterweek/ for details about the Foundry package.

Overview

Includes:

  • Basic hunter/move/gear sheets
  • Rollable ratings: click on the Cool/Tough/Charm/etc. header on the hunter sheet to see the roll in the chat window, with a header for "total success", "mixed success", or "failure".
  • Compendium entries for basic and hunter moves from the core MotW rulebook.
  • A "Playbook Templates" compendium with starter sheets for the basic set of Hunter types. The "Background" and "Bonuses/Holds" tabs of the sheets include extra hunter info.

Doesn't include:

  • First-class tracking for advancements, although the "Bonuses/Holds" tab in the template sheets include free-form text for tracking them.
  • Ways to represent hunter-specific concepts like the Pararomantic's "Relationship status" track, the Hex's Rotes, or the Spell-Slinger's spells
    • You could use "Gear" entries to represent rotes/spells
    • Relationship status or other similar things could live as freeform text in the Background or Bonuses/Holds tabs.

Not a lot, but enough to get a game going. Feel free to file issues, or send pull requests or translations! This is my first javascript thing, so I'll do my best. :)

This system is released under the MIT license described in LICENSE.txt, and its copyright belongs to its contributors.

Forked from the Simple Worldbuilding System.

Screenshots

Hunter

Create by creating an actor, and choosing "hunter" as the type.

Hunter sheet

To change the value of a rating ("Cool", "Tough", etc.), type in the number and hit enter. Rating values are restricted to the range from -1 to +3 based on the rules.

To roll, click the rating word ("Cool", etc.) at the top of the sheet. The chat message will tell you what kind of success/failure it was.

Roll results in the chat window

Increase or decrease marks on the Harm/Luck/etc. tracks by clicking on the left or right ends; no need to click on exactly the next box, though that works too.

The "Background" and "Bonuses/Holds" tabs are freeform text, for keeping track of stuff that isn't fully supported by the system.

Move

Create by using the "+" icon in the header of the Moves list on the Hunter sheet, or creating a new item in the "Items" chat tab and selecting "move" as the type.

You can also drag in Moves from the included compendiums.

Move sheet

If the move typically requires rolling a specific rating, you can select it in the drop-down at the top, and it will appear as a chip on the hunter sheet which can be clicked to roll that rating

Gear/Weapon/Armor

Create by using the "+" icon in the headers of the Weapons/Armor/Gear sections on the Hunter sheet, or creating a new item in the "Items" chat tab and selecting "weapon"/"armor"/"gear" as the type.

Gear sheet

Tags are space-separated, and will appear as chips on the hunter sheet.

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