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Add use_padding flag + deprecate checkCollisionUnpadded() functions #3088
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Looks good, just small comments. But my first one on variable naming is probably the more important.
Also, this change is probably worth adding to the corresponding CHANGELOG.rst
moveit_core/collision_detection/include/moveit/collision_detection/collision_common.h
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moveit_core/planning_scene/include/moveit/planning_scene/planning_scene.h
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Can you also add to the CHANGELOG.rst? |
@sea-bass Sorry, missed that but now it's done ✔️ |
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Thanks Sebastian, nice cleanup!
Just a couple of questions.
moveit_core/planning_scene/include/moveit/planning_scene/planning_scene.h
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Sorry @sjahr -- I was putting together a Humble release and realized it's not CHANGELOG.rst that needs modification, as that is put together by Could you move that stuff to Also changes LGTM, but will let @marioprats have the approval since he still had some open questions. |
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Thanks Sebastian, just a nit to update the comment, since the PR changes the check to return early
Description
I wanted to perform a padded self-collision check with a robot state and realized that this is not possible with the current API. So I decided to enable it + clean-up the checkCollision API of the planning scene a bit. This PR:
Checklist