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New Features: * This release adds mod creation and modfile upload support. ** Mod Uploads are managed through the same system as downloads ** Mod Management needs to be enabled for both mod upload and download functionality. ** Call `GetModCreationHandle` to get a handle for your mod upload. ** Call `SubmitNewModAsync` to create a new mod on the server. You should keep using the same handle for repeated calls to this function if the first one returns an error, such as a data validation error. ** Once `SubmitNewModAsync` returns successfully, you can discard the Mod Creation Handle and request a new one for subsequent mod submissions. ** Once you have a mod ID for your new mod, call SubmitNewModfileForMod to enqueue a modfile upload. ** Modfile uploads are processed in the queue ahead of downloads ** `QueryCurrentModUpdate` will give progress info for the current upload or download ** ModManagementEvents will be emitted for uploads as well as downloads, including an upload completion event * FModioFilterParams objects now support string filtering on metadata blobs. Use `MetadataLike` to specify a filter string * GeneratedHeader/GeneratedSource folders will not automatically be rebuilt in standalone release archives, this avoids issues with P4 marking those folders as read-only Bug Fixes: * SubmitModRatingAsync now correctly sets the GameID and ModID parameters on the relevant HTTP request
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