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Fix header level of 0.57.1 release notes
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avanwinkle committed Jun 3, 2024
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18 changes: 9 additions & 9 deletions docs/versions/release_notes.md
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Expand Up @@ -16,18 +16,18 @@ documentation for that specific release.

*Not Yet Released*

## New Features
MPF 0.57.2 includes improvements to ball search.

MPF 0.57.2 includes improvements to ball search

## New Features
### New Features
* Switch `ignore_during_ball_search:` config option to prevent false positives during searches
* Playfield `enable_ball_search:` now supports templates, e.g. `settings.enable_ball_search==1`

## Improvements
### Improvements
* Playfield *playfield_active* event now includes the source of the active trigger
* Better (more reliable) suppression of switch hits from Drop Target firings during ball search
* Better error messaging for ball search on a playfield without iterator devices

## Bug Fixes
### Bug Fixes
* Fixed a bug in ball search phase/iteration counting that miscounted the number of phases and iterations to perform

## 0.57.1
Expand All @@ -36,7 +36,7 @@ Release: May 21, 2024

MPF 0.57.1 includes some important performance and stability updates and more functionality for machines running on-location.

## New Features
### New Features
* Segment Displays `update_method:` to choose between stacked text and replace text
* Ball devices can attempt to re-order (knock around) balls to settle misalignments
* Service menu for displaying light chains
Expand All @@ -45,15 +45,15 @@ MPF 0.57.1 includes some important performance and stability updates and more fu
* Auditor report for "missing" switches (i.e. switches not hit since some number of games)
* Platform Integration Test runner for automated testing on physical hardware platforms

## Improvements
### Improvements
* Re-enable Prospector linting checks at high strictness
* Use Python-preferred iteration over lists/dicts
* Re-raise validation errors to include more useful stacktraces
* Standardize all logging to use string substitution rather than f-strings
* Reduce FAST Segment Display bandwidth by only sending color changes instead of all color statements
* Better handling of missing balls and trough jams during startup

## Bug Fixes
### Bug Fixes
* Fixed production bundle packaging with new ruamel syntax
* Fixed memory leak when using segment displays
* Fixed numerous bugs in managing FAST Audio Board through service menu
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