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MapboxGL with Redux

See the demo: http://michogarcia.org/mapbox-redux

A basic example showing how to use Mapbox with Redux.

$ git clone [email protected]:michogar/mapbox-redux.git
$ cd mapbox-redux
$ npm install
$ npm run start

How to

This sample uses the mapbox-gl-redux library. More docs there.

With the mapbox-gl-redux library we can sync the map's state with the app state and maintain it. To do this, first:

Create a ReduxMapControl and add it to the map

const map = new Mapboxgl.Map({
  container: 'map',
  style: ''
})

map.addControl(new MapboxGLRedux.ReduxMapControl('map'))

This control gets events from the map and dispatches Redux actions

Add mapMiddleware to the store

First, we must create our reducers to create the store

import { MapActionTypes } from '@mapbox/mapbox-gl-redux'

const reducer = (state, action) => {
  const map = action.map
  switch (action.type) {
    case MapActionTypes.zoom:
      return Object.assign({}, state, {
        zoom: map.getZoom()
      })
    default:
      return state
  }
}

export default reducer

Using MapActionTypes we can identify the actions launched by the map from our reducers

Then, we are able to create the application's store

import { applyMiddleware, createStore } from 'redux'
import * as MapboxGLRedux from '@mapbox/mapbox-gl-redux'
import reducer from './reducer'

const mapMiddleware = MapboxGLRedux.mapMiddleware

const store = createStore(
  reducer,
  applyMiddleware(mapMiddleware)
)

export default store

With the applyMiddleware function from Redux we apply our MapboxGLRedux.mapMiddleware to our store. Now we are able to launch mapActions and our map state will be modified with them.

Every action must be linked to the map. The ReduxMapControl has a MapActionCreators attribute that returns the whole actions, but already synced. So, we must instantiate the control with the mapId before we get the actions through the MapActionCreators.

constructor (parent, control, store) {
    this.store = store
    this.actions = control.MapActionCreators

    ...


zoomIn () {
  this.store.dispatch(this.actions.zoomIn())
}

Syncing controls with the map's state

To connect controls to the map will need to connect the control to the store. As we aren't using React, or something similar, to get the store into the control this will be passed as a parameter of the control's constructor.

class Compass {
  constructor (parent, control, store) {
    this.store = store
    const { bearing } = this.store.getState()

    ...

According to the Redux pattern, we need a callback to subscribe to the store which will be called by the reducer:

    ...

    this.unsubscriber = store.subscribe(this.onChangeDirection.bind(this))
    this.render()
  }
  onChangeDirection () {
    const { bearing } = this.store.getState()
    this.bearing = bearing
    this.render()
  }

Initializing map's state

In the reducer we can initialize the map's state

const initialState = {
  bearing: 0
}

const reducer = (state = initialState, action) => {
  const map = action.map

and to sync the map's states after its loaded we'll use the MapActionCreators.sync() action:

map.on('load', () => {
  const reduxControl = new MapboxGLRedux.ReduxMapControl('map')
  map.addControl(reduxControl)
  store.dispatch(reduxControl.MapActionCreators.sync())

  ...

with its correspondent reducer

case MapActionTypes.sync:
  return Object.assign({}, state, {
    bearing: map.getBearing()
  })

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