Glitter is a simple Java-OpenGL library using LWJGL. It is a work in progress, and it's eventual goal is to provide simple support for the Oculus Rift using Java across multiple platforms.
Examples can be found in the companion project at:
- Lighting Shaders (ADS per vertex)
- Rift integration
- Blender Export (inc. Textures and normals)
- Bump/Normal Mapping
- Lighting Shaders (per fragment)
- Physics
- Game!