This repository contains Kotlin extensions (KTX) for:
It enables you to write more concise, idiomatic Kotlin. Each set of extensions can be used independently or together.
- Kotlin-enabled project
- Kotlin coroutines
- API level 21+
- An API key
dependencies {
// KTX for the Maps SDK for Android library
implementation 'com.google.maps.android:maps-ktx:5.1.0'
// KTX for the Maps SDK for Android Utility Library
implementation 'com.google.maps.android:maps-utils-ktx:5.1.0'
}
With this KTX library, you should be able to take advantage of several Kotlin language features such as extension functions, named parameters and default arguments, destructuring declarations, and coroutines.
This repository includes a demo app that illustrates the use of this KTX library.
To run the demo app, you'll have to:
- Get a Maps API key
- Create a file in the root directory called
secrets.properties
(this file should NOT be under version control to protect your API key) - Add a single line to
secrets.properties
that looks likeMAPS_API_KEY=YOUR_API_KEY
, whereYOUR_API_KEY
is the API key you obtained in the first step - Build and run
Adding a Marker
:
Before
GoogleMap googleMap = // ...
LatLng sydney = new LatLng(-33.852, 151.211);
MarkerOptions markerOptions = new MarkerOptions()
.position(Sydney)
.title("Marker in Sydney");
Marker marker = googleMap.addMarker(markerOptions);
After
val googleMap = // ...
val sydney = LatLng(-33.852, 151.211)
val marker = googleMap.addMarker {
position(sydney)
title("Marker in Sydney")
}
Accessing a GoogleMap
instance can be retrieved using coroutines vs. traditional the callback mechanism. The example here demonstrates how you can use this feature alongside with Lifecycle-aware coroutine scopes provided in Android’s Architecture Components. To use this, you'll need to add the following to your build.gradle
dependencies:
implementation 'androidx.lifecycle:lifecycle-runtime-ktx:<latest-version>'
Before
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
SupportMapFragment mapFragment = ((SupportMapFragment) getSupportFragmentManager().findFragmentById(R.id.map));
mapFragment.getMapAsync(new OnMapReadyCallback {
@Override
public void onMapReady(GoogleMap googleMap) {
// Access GoogleMap instance here
}
});
}
After
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val mapFragment = supportFragmentManager.findFragmentById(R.id.map) as? SupportMapFragment
lifecycle.coroutineScope.launchWhenCreated {
val googleMap = mapFragment?.awaitMap()
}
}
Listing to camera events can be collected via Kotlin Flow.
Before
val googleMap = //...
googleMap.setOnCameraIdleListener = { //... }
googleMap.setOnCameraMoveCanceledListener { //... }
googleMap.setOnCameraMoveListener { //... }
googleMap.setOnCameraMoveStartedListener { //... }
After
// To be invoked within a coroutine scope
googleMap.cameraIdleEvents().collect { //... }
googleMap.cameraMoveCanceledEvents().collect { //... }
googleMap.cameraMoveEvents().collect { //... }
googleMap.cameraMoveStartedEvents().collect { //... }
Checking if a LatLng
is contained within a Polygon
:
Before
Polygon polygon = // some polygon
LatLng latlng = // some latlng
boolean result = PolygonUtil.containsLocation(latlng, polygon.getPoints(), true);
After
val polygon: Polygon = // some polygon
val latlng: LatLng = // some latlng
val result: Boolean = polygon.contains(latLng)
Creating a GeoJsonLayer
object:
Before
GeoJsonLayer layer = new GeoJsonLayer(
map,
geoJsonFile,
null,
polygonManager,
null,
groundOverlayManager
);
After
val layer = geoJsonLayer(
map = map,
geoJsonFile = geoJsonFile,
polygonManager = polygonManager,
groundOverlayManager = groundOverlayManager
)
Destructuring properties of a Point
:
Before
Point point = new Point(1.0, 2.0);
double x = point.x;
double y = point.y;
After
val point = Point(1.0, 2.0)
val (x, y) = point
You can learn more about all the extensions provided by this library by reading the reference documents.
Encounter an issue while using this library?
If you find a bug or have a feature request, please file an issue. Or, if you'd like to contribute, send us a pull request and refer to our code of conduct.
You can also reach us on our Discord channel.
For more information, check out the detailed guide on the Google Developers site.