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  1. unity_net_book unity_net_book Public

    《Unity3D网络游戏实战(第二版)》以制作一款完整的多人坦克对战游戏为例,详细介绍网络游戏的开发过程。透过本书,读者能够掌握Unity网络游戏开发的大部分知识,能够深入了解TCP底层机制,能够亲自搭建一套可重复使用的客户端框架,也能够从框架设计中了解商业游戏的设计思路。

    189 39

  2. million_game_server million_game_server Public

    《百万在线:大型游戏服务端开发》是C++与Lua方向游戏服务端开发的入门书籍,内容涵盖Skynet引擎、C++底层开发、服务端架构设计等多个方面,全景展现网络游戏核心技术。

    C 456 100

  3. work996.com work996.com Public

    the website of work996.com

    HTML 1

  4. luopeiyu.github.io luopeiyu.github.io Public

    HTML