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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,27 @@ | ||
local combat = {} | ||
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for i = 65, 80 do | ||
combat[i] = Combat() | ||
combat[i]:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_SOUND_YELLOW) | ||
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local condition = Condition(CONDITION_ATTRIBUTES) | ||
condition:setParameter(CONDITION_PARAM_TICKS, 5000) | ||
condition:setParameter(CONDITION_PARAM_SKILL_DEFENSEPERCENT, i) | ||
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local area = createCombatArea(AREA_CIRCLE3X3) | ||
combat[i]:setArea(area) | ||
combat[i]:addCondition(condition) | ||
end | ||
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local spell = Spell("instant") | ||
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function spell.onCastSpell(creature, var) | ||
return combat[math.random(65, 80)]:execute(creature, var) | ||
end | ||
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spell:name("fury skill reducer") | ||
spell:words("###2") | ||
spell:isAggressive(true) | ||
spell:blockWalls(true) | ||
spell:needLearn(true) | ||
spell:register() |
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
<?xml version="1.0"?> | ||
<houses> | ||
<house name="NPC" houseid="1" entryx="19977" entryy="19988" entryz="7" rent="0" townid="3" size="15" /> | ||
<house name="NPC" houseid="1" entryx="19977" entryy="19988" entryz="7" rent="0" townid="3" size="17" clientid="0" beds="0" /> | ||
</houses> |
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<?xml version="1.0"?> | ||
<zones /> |
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