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[usbdev] Switch to single port packet buffer
Switch to SPRAM implementation of the usbdev packet buffer. Collisions are very infrequent and we can just delay the TL-UL access. Retain the read data on the usbdev side because the packet engine operates on bytes and relies upon rdata remaining static throughout the use of the 32-bit read word. Signed-off-by: Adrian Lees <[email protected]>
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