This is a mod for the game Keep Talking and Nobody Explodes which adds translations to the vanilla modules.
The code for this project heavily borrows from Andrio Celos' hard work on Not Vanilla Modules (Steam Workshop) which add a twist to the vanilla modules.
Manuals are available on the Repository of Manual Pages.
Based on the Keep Talking and Nobody Explodes modkit.
Building this mod is a little more involved than with most mods, but works the same as with the Not Modules.
- Open the helper plugin Visual Studio project with a text editor and ensure the variables
UnityInstallPath
andGameInstallPath
are set to the correct paths for your installations. Then delete thePreBuildEvent
directive. - Set the build configuration to Debug and build the helper plugin.
- Open this repository using Unity 2017 LTS.
- In Unity, select
Keep Talking ModKit
→Configure Mod
and update the build path to match your installation. - Select
Keep Talking ModKit
→Build AssetBundle
. - Set the build configuration to Release and rebuild the helper plugin. The library will automatically be copied to the installed mod directory.
See the helper plugin readme file for more information.
language tags are based on https://tools.ietf.org/rfc/bcp/bcp47.txt
und - undetermined wkp - wikipedia - Simple terms such as color names etc. were taken from the titles of their wikipedia articles in their respective languages (or similar websites), but not checked against declensions etc. gtr - google translate - Simply Google Translation (or some other robot translation service). Likely very wrong.
Private versions: 4 alpha characters. Currently in-use: orig - Original translations from Tharagon's mod in use and unchanged since 2018. nvml - Translations provided in this remake using AndrioCelos's Not Vanilla Modules library. offc - Official translations as provided by Steel Crate Games in their 2020 localization update.
Other information: 5 alpha characters. Currently in-use: untrc - Untranslated content - Use when some provided translation did not actually translate the content, eg. various of the Asian morse codes which use latin words like shell, halls, etc. anyway.
v# - Version # (where # is a number)