Adding ParallaxGen - Dynamic Mesh Patcher #2982
Merged
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ParallaxGen (Nexus/GitHub) is a dynamic mesh patching tool that can be used to enable certain shaders (for now
Parallax
,Complex Material
, andPBR
is supported) on meshes based on the textures a user has in their load order. This requires editing texture sets in meshes, which causes issues when the TXST records in the plugins do not match. ParallaxGen 0.6 will release with this feature in the coming weeks. The plugin patching component will:The output filename is
ParallaxGen.esp
. It is required to load later than any plugin that would have a TXST record except dynamic LOD plugins, so it probably makes sense for the group to belateChangesGroup
, please let me know if that sounds correct.