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Add Community Shaders (#2859)
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* Add location
- https://www.nexusmods.com/skyrimspecialedition/mods/86492/

* Add common entry
- Anchor for CommunityShaders.dll file.

* Update anchor
- GraphicsFramework, check for Community Shaders.
- Community Shaders can be used instead of ENBSeries, for certain mods.

* Update requirements
- Add requirement checks to Parallax Spell Impacts and ENB Light.
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BrainBlasted authored Oct 29, 2023
1 parent 7c59171 commit d3cbdb2
Showing 1 changed file with 19 additions and 2 deletions.
21 changes: 19 additions & 2 deletions masterlist.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -261,6 +261,10 @@ common:
name: 'SKSE/Plugins/po3_BaseObjectSwapper.dll'
display: '[Base Object Swapper](https://www.nexusmods.com/skyrimspecialedition/mods/60805/)'

- &CommunityShaders
name: 'SKSE/Plugins/CommunityShaders.dll'
display: '[Community Shaders](https://www.nexusmods.com/skyrimspecialedition/mods/86492/)'

- &DAR
name: 'skse/plugins/DynamicAnimationReplacer.dll'
display: '[Dynamic Animation Replacer](https://www.nexusmods.com/skyrimspecialedition/mods/33746/)'
Expand All @@ -281,6 +285,11 @@ common:
name: 'tools/GenerateFNIS_for_Users/GenerateFNISforUsers.exe'
display: '[Fores New Idles in Skyrim SE](https://www.nexusmods.com/skyrimspecialedition/mods/3038/)'

- &GraphicsFramework
name: '../d3d11.dll'
display: '[ENBSeries SE](http://enbdev.com/download_mod_tesskyrimse.htm) **OR** [Community Shaders](https://www.nexusmods.com/skyrimspecialedition/mods/86492/)'
condition: 'not file("SKSE/Plugins/CommunityShaders.dll")'

- &HDT_SMP
name: 'SKSE/Plugins/hdtSMP64.dll'
display: '[FSMP - Faster HDT-SMP](https://www.nexusmods.com/skyrimspecialedition/mods/57339/)'
Expand Down Expand Up @@ -3361,7 +3370,11 @@ plugins:
- link: 'https://www.nexusmods.com/skyrimspecialedition/mods/83935/'
name: 'Parallax Spell Impacts'
- name: 'PSI.esp'
req: [ *ENBSeries ]
req:
- *GraphicsFramework
- name: 'Shaders/ComplexParallaxMaterials/ComplexParallaxMaterials.hlsli'
display: '[Complex Parallax Materials](https://www.nexusmods.com/skyrimspecialedition/mods/95134/)'
condition: 'not (file("../d3d11.dll")) and file("SKSE/Plugins/CommunityShaders.dll")'
tag: [ Graphics ]
# Do not clean - ITMs are intentional according to the author.
- name: 'Thunderbolt fix test.esp'
Expand Down Expand Up @@ -4347,7 +4360,11 @@ plugins:
- 'ELFX - Hardcore.esp'
- 'Luminosity Lighting Overhaul.esp'
- 'RLO - Interiors.esp'
req: [ *ENBSeries ]
req:
- *GraphicsFramework
- name: 'Shaders/LightLimitFix/LightLimitFix.hlsli'
display: '[Light Limit Fix](https://www.nexusmods.com/skyrimspecialedition/mods/99548/)'
condition: 'not (file("../d3d11.dll")) and file("SKSE/Plugins/CommunityShaders.dll")'
msg:
- <<: *requiresResources
subs: [ '[Particle Patch for ENB](https://www.nexusmods.com/skyrimspecialedition/mods/65720/)' ]
Expand Down

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