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Action names: You're Fired -> Disband Unit #2426

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merged 1 commit into from
Oct 29, 2024

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lmoureaux
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"You're Fired" was difficult to understand and was on a totally different tone than other action names.

Closes #2392.

"You're Fired" was difficult to understand and was on a totally
different tone than other action names.

Closes longturn#2392.
@lmoureaux lmoureaux added this to the v3.1-stable milestone Oct 28, 2024
@jwrober
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jwrober commented Oct 28, 2024

Does this change break the other LT rulesets?

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It shouldn't affect them at all -- they'll keep showing You're Fired.

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.

// TRANS: _You're Fired (100% chance of success).
return N_("%sYou're Fired%s");
// TRANS: _Disband Unit (100% chance of success).
return N_("%sDisband Unit%s");
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The reason I'm asking is this change to actions.cpp. So this won't effect rulesets that use alternate language? Do we need to keep both in the cpp file?

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I see, good call! This is used as a default when no action name is specified in the ruleset and to avoid saving the default names in the ruleset editor.

@jwrober jwrober self-requested a review October 29, 2024 22:33
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Ok I tested with built-in rules via Tutorial and with a copy of LTX with old action names and had no issues.

@jwrober jwrober merged commit ea4e231 into longturn:master Oct 29, 2024
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"You're Fired" action is confusing
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