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See the Readme.md file for instructions on installing dependencies and launching the server.
See CB2 Database for information on the CB2 database and the data format used to store game data. It also provides examples of how to write software to interact with the database and tips for manually browsing the data.
If you'd like to place players in a custom map or a pre-arranged scenario, see the Scenario Workflow page.
CB2 provides a number of URLs for accessing game data. This can be useful to monitor a live experiment, or to retrieve data aftewards. You can monitor server bandwidth, active games, and see replays of past games. See CB2 Endpoints for more information.
CB2 provides a number of example agents that can be used to play the game. These agents can be used as a starting point for creating your own agents. See CB2 Agents for more information.
The state machine is located in server/state.py. We provide examples of changing CB2 game rules by modifying the state machine in Editing the State Machine.