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17 changes: 17 additions & 0 deletions lichess.bib
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Expand Up @@ -493,6 +493,23 @@ @inproceedings{puri:2020:explain-your-move
url = {https://openreview.net/forum?id=SJgzLkBKPB},
}

@inproceedings{qian:2020:comparative-study-online-chess-educational-products,
title = {A Comparative Study of Chess Online Educational Products},
author = {Dong, Qian and Miao, Rong},
year = {2020},
booktitle = {Blended Learning. Education in a Smart Learning Environment: 13th International Conference, ICBL 2020, Bangkok, Thailand, August 24–27, 2020, Proceedings},
location = {Bangkok, Thailand},
publisher = {Springer-Verlag},
address = {Berlin, Heidelberg},
pages = {101–113},
doi = {10.1007/978-3-030-51968-1_9},
isbn = {978-3-030-51967-4},
url = {https://doi.org/10.1007/978-3-030-51968-1_9},
abstract = {With the development of technology, more and more online educational products emerge in chess, which makes it difficult for different users to choose from. It's important to develop methodologies to assist different levels chess players to learn in varies environment. List method and rubric evaluation has been conducted, and advice has been put forward based on this approach. The results show that chess online educational products were rich in content and full featured, which could be divided into four categories: overall ecology, video tutorial, tactical training, live broadcast product. However, products still need to improve in product positioning and user experience to promote the development of chess online education.},
numpages = {13},
keywords = {Chess, Online education, Products, Comparative study},
}

@inproceedings{rabii:2021:revealing-game-dynamics-word-embeddings,
title = {Revealing Game Dynamics via Word Embeddings of Gameplay Data},
author = {Youn{\`{e}}s Rabii and Michael Cook},
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10 changes: 10 additions & 0 deletions lichess.html
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Generalization.”</span> In <em>NeurIPS 2024</em>, 2024. <a
href="https://www.microsoft.com/en-us/research/publication/easy2hard-bench-standardized-difficulty-labels-for-profiling-llm-performance-and-generalization/">https://www.microsoft.com/en-us/research/publication/easy2hard-bench-standardized-difficulty-labels-for-profiling-llm-performance-and-generalization/</a>.
</div>
<div
id="ref-qian:2020:comparative-study-online-chess-educational-products"
class="csl-entry" role="listitem">
Dong, Qian, and Rong Miao. <span>“A Comparative Study of Chess Online
Educational Products.”</span> In <em>Blended Learning. Education in a
Smart Learning Environment: 13th International Conference, ICBL 2020,
Bangkok, Thailand, August 24–27, 2020, Proceedings</em>, 101–13. Berlin,
Heidelberg: Springer-Verlag, 2020. doi:<a
href="https://doi.org/10.1007/978-3-030-51968-1_9">10.1007/978-3-030-51968-1_9</a>.
</div>
<div id="ref-eisma:2024:turing-tests-chess-human-subjectivity"
class="csl-entry" role="listitem">
Eisma, Yke Bauke, Robin Koerts, and Joost de Winter. <span>“Turing Tests
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