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3DO ALG reload issue - Space Pirates + Mad Dog McCree #176
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I'm using lr-opera 1.0.0 |
I apologize for not being very active on Opera but I've been pretty busy with work and other projects. I'll try to look into this in the coming weeks. |
No problem, take your time. And thanks for looking into it. |
Hi, Just leaving this here for future reference when the lightgun code is revised. In the current code, the Setting |
Hi,
I am using lr-opera 1.0.0 3849c96 on a Pi4 running Retropie with RA 1.9.14 with Sinden lightguns.
I am having an issue with a couple 3DO American Laser Games. For both Space Pirates and Mad Dog McCree I am unable to reload. All other ALG games I have tried the reload works fine (Crime Patrol 1+2, Mad Dog 2, Last Bounty Hunter). I have settings > input > port 1 controls > gun reload mapped to mouse 3 (pump action on my lightgun).
One thing to note about Mad Dog McCree is on an initial load of the game I can shoot/reload on the main menu using the pump action, but in game it fires shots (same as the trigger). Once the .srm file is created, If I exit the game and start it again reload no longer works, it instead fires shots.
Please let me know what additional details I can provide.
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