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Building from source
Jean-André Santoni edited this page Nov 14, 2019
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Building Ludo from source is for developers and contributors.
sudo apt install git go libopenal-dev xorg-dev
git clone --recursive https://github.com/libretro/ludo.git
cd ludo
go build
./ludo
sudo yum install golang libopenal-soft-devel libX11-devel
git clone --recursive https://github.com/libretro/ludo.git
cd ludo
go build
./ludo
- Setup Git Bash
- Setup Go
- Setup MinGW-w64 and add it to your PATH
- Download http://static.kivutar.me/openal-soft-1.19.0-bin.zip and extract it for example in C:
export CGO_CFLAGS="-I/c/openal-soft-1.19.0-bin/include/"
export CGO_LDFLAGS="-L/c/openal-soft-1.19.0-bin/build/Release/"
git clone --recursive https://github.com/libretro/ludo.git
cd ludo
go build
./ludo
- Setup XCode
- Setup Homebrew
brew install go openal-soft
git clone --recursive https://github.com/libretro/ludo.git
cd ludo
go build
./ludo