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KarateSenseIntelligence (short KarateSenseI, Sensei for jap. Master ) is a HW and SW based environment for studying the prerformance of Karate techniques (by motion capturing HW) and extraction of physical observables. However It is not restricted to Karate.
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lgermic/KarateSenseIntelligence
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---------------------------------------------------------------------- ---------------------------------------------------------------------- ---------------------------------------------------------------------- ---------------------------------------------------------------------- README.txt KarateSenseIntelligence ---------------------------------------------------------------------- ---------------------------------------------------------------------- ---------------------------------------------------------------------- ---------------------------------------------------------------------- The KarateSenseI projects aims to provide an environment for Karate athlets to study and quantify their performances. The environment provides hardware and software based blocks. Specification: - Perception Neuron System by NOITOM (c) for motion capturing - up to 120 fps - Surface reconstruction using Microsofts Kinect (c) - real time motion capturing and surface reconstruction - real time analysis (time series, key value extraction) (- real time motion recognition update) Top abstraction Layer of the environment: KarateSenseI |---> Hardware | |---> PN by NOITOM (c) (Perception Neuron) | |---> Kinect for XboX or Windows by Microsoft (c) | | |---> Software | |---> Axis Neuron (c) by NOITOM | |---> Kinect SDK v1.8 by Mircosoft | |---> Point Cloud Library v1.6 contact: Leonard Germic ([email protected])
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KarateSenseIntelligence (short KarateSenseI, Sensei for jap. Master ) is a HW and SW based environment for studying the prerformance of Karate techniques (by motion capturing HW) and extraction of physical observables. However It is not restricted to Karate.
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