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.pio |
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This directory is intended for project header files. | ||
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A header file is a file containing C declarations and macro definitions | ||
to be shared between several project source files. You request the use of a | ||
header file in your project source file (C, C++, etc) located in `src` folder | ||
by including it, with the C preprocessing directive `#include'. | ||
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```src/main.c | ||
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#include "header.h" | ||
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int main (void) | ||
{ | ||
... | ||
} | ||
``` | ||
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Including a header file produces the same results as copying the header file | ||
into each source file that needs it. Such copying would be time-consuming | ||
and error-prone. With a header file, the related declarations appear | ||
in only one place. If they need to be changed, they can be changed in one | ||
place, and programs that include the header file will automatically use the | ||
new version when next recompiled. The header file eliminates the labor of | ||
finding and changing all the copies as well as the risk that a failure to | ||
find one copy will result in inconsistencies within a program. | ||
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In C, the usual convention is to give header files names that end with `.h'. | ||
It is most portable to use only letters, digits, dashes, and underscores in | ||
header file names, and at most one dot. | ||
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Read more about using header files in official GCC documentation: | ||
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* Include Syntax | ||
* Include Operation | ||
* Once-Only Headers | ||
* Computed Includes | ||
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html |
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This directory is intended for project specific (private) libraries. | ||
PlatformIO will compile them to static libraries and link into executable file. | ||
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The source code of each library should be placed in a an own separate directory | ||
("lib/your_library_name/[here are source files]"). | ||
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For example, see a structure of the following two libraries `Foo` and `Bar`: | ||
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|--lib | ||
| | | ||
| |--Bar | ||
| | |--docs | ||
| | |--examples | ||
| | |--src | ||
| | |- Bar.c | ||
| | |- Bar.h | ||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html | ||
| | | ||
| |--Foo | ||
| | |- Foo.c | ||
| | |- Foo.h | ||
| | | ||
| |- README --> THIS FILE | ||
| | ||
|- platformio.ini | ||
|--src | ||
|- main.c | ||
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and a contents of `src/main.c`: | ||
``` | ||
#include <Foo.h> | ||
#include <Bar.h> | ||
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int main (void) | ||
{ | ||
... | ||
} | ||
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``` | ||
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PlatformIO Library Dependency Finder will find automatically dependent | ||
libraries scanning project source files. | ||
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More information about PlatformIO Library Dependency Finder | ||
- https://docs.platformio.org/page/librarymanager/ldf.html |
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#include <Arduino.h> | ||
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uint16_t rgb_to_12bit(float r, float g, float b) { | ||
return ((uint16_t)(r*15) << 8) | ((uint16_t)(g*15) << 4) | (uint16_t)(b*15); | ||
} | ||
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uint16_t rgb_to_12bit(float r, float g, float b); |
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#include <Arduino.h> | ||
#include "keyboard.h" | ||
//#include <Wire.h> | ||
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// this is slightly inefficient because not all 5 rows have 13 keys each and we could have fit escape in there | ||
unsigned long keys_down[5 * 13 + 1]; | ||
// this is inefficient because we only need one bit per key | ||
byte keys_pressed[5 * 13 + 1]; | ||
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#define KEY_REPEAT 200 | ||
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/* | ||
void requestEvent() { | ||
Wire.write(keys, 8); | ||
for (int i=0; i<8; ++i) { | ||
keys[i] = 0; | ||
} | ||
} | ||
*/ | ||
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void keyboard_init() { | ||
pinMode(R0, OUTPUT); | ||
pinMode(R1, OUTPUT); | ||
pinMode(R2, OUTPUT); | ||
pinMode(R3, OUTPUT); | ||
pinMode(R4, OUTPUT); | ||
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pinMode(C0, INPUT_PULLDOWN); | ||
pinMode(C1, INPUT_PULLDOWN); | ||
pinMode(C2, INPUT_PULLDOWN); | ||
pinMode(C3, INPUT_PULLDOWN); | ||
pinMode(C4, INPUT_PULLDOWN); | ||
pinMode(C5, INPUT_PULLDOWN); | ||
pinMode(C6, INPUT_PULLDOWN); | ||
pinMode(C7, INPUT_PULLDOWN); | ||
pinMode(C8, INPUT_PULLDOWN); | ||
pinMode(C9, INPUT_PULLDOWN); | ||
pinMode(C10, INPUT_PULLDOWN); | ||
pinMode(C11, INPUT_PULLDOWN); | ||
pinMode(C12, INPUT_PULLDOWN); | ||
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pinMode(ESC, INPUT_PULLDOWN); | ||
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//Wire.begin(); | ||
//Wire.begin(8); | ||
//Wire.onRequest(requestEvent); | ||
} | ||
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void key_press(uint8_t index, unsigned long time) { | ||
keys_down[index] = time; | ||
keys_pressed[index] = 1; | ||
} | ||
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void key_up(uint8_t index) { | ||
keys_down[index] = 0; | ||
} | ||
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void check_key(uint8_t index, byte value) { | ||
if (value == HIGH) { | ||
unsigned long time = millis(); | ||
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// TODO: we probably don't even need this check if we only have presses and no keydown events as time - 0 will also be >= KEY_REPEAT | ||
if (keys_down[index]) { | ||
// ignore unless it has been long enough to repeat | ||
if (time - keys_down[index] >= KEY_REPEAT) { | ||
key_press(index, time); | ||
} | ||
} | ||
else { | ||
// wasn't down before, is now so it is pressed | ||
// TODO: do we want keydown events too? | ||
key_press(index, time); | ||
} | ||
} | ||
else { | ||
// TODO: we don't technically have to check this until we have keyup events | ||
if (keys_down[index]) { | ||
key_up(index); | ||
} | ||
} | ||
} | ||
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void keyboard_poll() { | ||
for (int r=0; r<5; r++) { | ||
// TODO: this can be optimised a lot | ||
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digitalWrite(R0, (r == 0) ? HIGH : LOW); | ||
digitalWrite(R1, (r == 1) ? HIGH : LOW); | ||
digitalWrite(R2, (r == 2) ? HIGH : LOW); | ||
digitalWrite(R3, (r == 3) ? HIGH : LOW); | ||
digitalWrite(R4, (r == 4) ? HIGH : LOW); | ||
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check_key(r*13 + 0, digitalRead(C0)); | ||
check_key(r*13 + 1, digitalRead(C1)); | ||
check_key(r*13 + 2, digitalRead(C2)); | ||
check_key(r*13 + 3, digitalRead(C3)); | ||
check_key(r*13 + 4, digitalRead(C4)); | ||
check_key(r*13 + 5, digitalRead(C5)); | ||
check_key(r*13 + 6, digitalRead(C6)); | ||
check_key(r*13 + 7, digitalRead(C7)); | ||
check_key(r*13 + 8, digitalRead(C8)); | ||
check_key(r*13 + 9, digitalRead(C9)); | ||
check_key(r*13 + 10, digitalRead(C10)); | ||
check_key(r*13 + 11, digitalRead(C11)); | ||
check_key(r*13 + 12, digitalRead(C12)); | ||
} | ||
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check_key(5*13, digitalRead(ESC)); | ||
} |
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#define R0 PC11 | ||
#define R1 PC12 | ||
#define R2 PC13 | ||
#define R3 PC14 | ||
#define R4 PC15 | ||
#define C0 PF1 | ||
#define C1 PC0 | ||
#define C2 PC1 | ||
#define C3 PC2 | ||
#define C4 PC3 | ||
#define C5 PA0 | ||
#define C6 PA1 | ||
#define C7 PA2 | ||
#define C8 PA3 | ||
#define C9 PA4 | ||
#define C10 PA5 | ||
#define C11 PA6 | ||
#define C12 PA7 | ||
#define ESC PF0 | ||
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extern unsigned long keys_down[5 * 13 + 1]; | ||
extern byte keys_pressed[5 * 13 + 1]; | ||
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void keyboard_init(); | ||
void keyboard_poll(); |
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