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24.04.24 Rebuild x86/x64 VS2022/MT for release Version 2.032
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/* | ||
Functions to manage pixel data copy | ||
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/* | ||
SpoutCopy.h | ||
Functions to manage pixel buffer copying | ||
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// | ||
// | ||
// SpoutDX | ||
// | ||
// Sender and receiver for DirectX applications | ||
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/* | ||
SpoutDX.h | ||
Sender and receiver for DirectX applications | ||
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/* | ||
spoutDirectX.h | ||
Functions to manage DirectX 11 texture sharing | ||
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// | ||
// | ||
// SpoutFrameCount | ||
// | ||
// Semaphore frame counter | ||
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/* | ||
SpoutFrameCount.h | ||
Frame counting management | ||
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/* | ||
SpoutSenderNames.cpp | ||
Spout sender management | ||
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/* | ||
spoutSenderNames.h | ||
Spout sender management | ||
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/* | ||
SpoutSharedMemory.h | ||
Thanks and credit to Malcolm Bechard the author of this class | ||
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/* | ||
SpoutUtils.h | ||
General utility functions | ||
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