Open a directory that contains any of the following files:
Gothic.src
Camera.src
Menu.src
Music.src
ParticleFX.src
SFX.src
VisualFX.src
e.g. Gothic\_work\Data\Scripts\Content
or Gothic\_work\Data\Scripts\System
Upon opening the first *.d
script, the language server should spin up and parse all scripts as defined in the aforementioned sources.