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rust-nes-emulator-embedded

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original - github.com/kamiyaowl/rust-nes-emulator

<project-root>/minimal

In order to profile our implementation in STM32, we used to call Rust from C to implement it. For rendering, we use raylib.

Through this project, we are analyzing and improving performance issues.

minimal

<project-root>/stm32f7

TODO:

An improved NES Emulator written in Rust on STM32 application. It is expected to have better performance than the original project ...