osm2pgsql is a tool for loading OpenStreetMap data into a PostgreSQL / PostGIS database suitable for applications like rendering into a map, geocoding with Nominatim, or general analysis.
- Converts OSM files to a PostgreSQL DB
- Conversion of tags to columns is configurable in the style file
- Able to read .gz, .bz2, .pbf and .o5m files directly
- Can apply diffs to keep the database up to date
- Support the choice of output projection
- Configurable table names
- Gazetteer back-end for Nominatim
- Support for hstore field type to store the complete set of tags in one database field if desired
Most Linux distributions include osm2pgsql. It is also available on macOS with Homebrew.
Unoffical builds for Windows are available from AppVeyor but you need to find the right build artifacts. Builds for releases may also be downloaded from the OpenStreetMap Dev server.
The latest source code is available in the osm2pgsql git repository on GitHub and can be downloaded as follows:
$ git clone git://github.com/openstreetmap/osm2pgsql.git
Osm2pgsql uses the cross-platform CMake build system to configure and build itself and requires
Required libraries are
- expat
- proj
- bzip2
- zlib
- Boost libraries, including system and filesystem
- PostgreSQL client libraries
- Lua (Optional, used for Lua tag transforms)
- Python (only for running tests)
- Psycopg (only for running tests)
It also requires access to a database server running PostgreSQL 9.3+ and PostGIS 2.2+.
Make sure you have installed the development packages for the libraries mentioned in the requirements section and a C++ compiler which supports C++11. GCC 5 and later and Clang 3.5 and later are known to work.
First install the dependencies.
On a Debian or Ubuntu system, this can be done with:
sudo apt-get install make cmake g++ libboost-dev libboost-system-dev \
libboost-filesystem-dev libexpat1-dev zlib1g-dev \
libbz2-dev libpq-dev libproj-dev lua5.2 liblua5.2-dev
On a Fedora system, use
sudo dnf install cmake make gcc-c++ boost-devel expat-devel zlib-devel \
bzip2-devel postgresql-devel proj-devel proj-epsg lua-devel
On RedHat / CentOS first run sudo yum install epel-release
then install
dependencies with:
sudo yum install cmake make gcc-c++ boost-devel expat-devel zlib-devel \
bzip2-devel postgresql-devel proj-devel proj-epsg lua-devel
On a FreeBSD system, use
pkg install devel/cmake devel/boost-libs textproc/expat2 \
databases/postgresql94-client graphics/proj lang/lua52
Once dependencies are installed, use CMake to build the Makefiles in a separate folder
mkdir build && cd build
cmake ..
If some installed dependencies are not found by CMake, more options may need
to be set. Typically, setting CMAKE_PREFIX_PATH
to a list of appropriate
paths is sufficient.
When the Makefiles have been successfully built, compile with
make
The compiled files can be installed with
sudo make install
By default, the Release build with debug info is created and no tests are compiled. You can change that behavior by using additional options like following:
cmake .. -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug -DBUILD_TESTS=ON
Osm2pgsql has one program, the executable itself, which has 43 command line options.
Before loading into a database, the database must be created and the PostGIS and optional hstore extensions must be loaded. A full guide to PostgreSQL setup is beyond the scope of this readme, but with reasonably recent versions of PostgreSQL and PostGIS this can be done with
createdb gis
psql -d gis -c 'CREATE EXTENSION postgis; CREATE EXTENSION hstore;'
A basic invocation to load the data into the database gis
for rendering would be
osm2pgsql --create --database gis data.osm.pbf
This will load the data from data.osm.pbf
into the planet_osm_point
,
planet_osm_line
, planet_osm_roads
, and planet_osm_polygon
tables.
When importing a large amount of data such as the complete planet, a typical command line would be
osm2pgsql -c -d gis --slim -C <cache size> \
--flat-nodes <flat nodes> planet-latest.osm.pbf
where
<cache size>
is about 75% of memory in MiB, to a maximum of about 30000. Additional RAM will not be used.<flat nodes>
is a location where a 36GiB+ file can be saved.
Many different data files (e.g., .pbf) can be found at planet.osm.org.
The databases from either of these commands can be used immediately by Mapnik for rendering maps with standard tools like renderd/mod_tile, TileMill, Nik4, among others. It can also be used for spatial analysis or shapefile exports.
Additional documentation is available on writing command lines.
In addition to the standard pgsql backend designed for rendering there is also the gazetteer database for geocoding, principally with Nominatim, and the null backend for testing. For flexibility a new multi backend is also available which allows the configuration of custom PostgreSQL tables instead of those provided in the pgsql backend.
To speed up Lua tag transformations, LuaJIT can be optionally enabled on supported platforms. Performance measurements have shown about 25% runtime reduction for a planet import, with about 40% reduction on parsing time.
On a Debian or Ubuntu system, this can be done with:
sudo apt install libluajit-5.1-dev
Configuration parameter WITH_LUAJIT=ON
needs to be added to enable LuaJIT.
Otherwise make and installation steps are identical to the description above.
cmake -D WITH_LUAJIT=ON ..
Use osm2pgsql --version
to verify that the build includes LuaJIT support:
./osm2pgsql --version
osm2pgsql version 0.96.0 (64 bit id space)
Compiled using the following library versions:
Libosmium 2.15.0
Lua 5.1.4 (LuaJIT 2.1.0-beta3)
We welcome contributions to osm2pgsql. If you would like to report an issue, please use the issue tracker on GitHub.
More information can be found in CONTRIBUTING.md.
General queries can be sent to the tile-serving@ or dev@ mailing lists.