- Open Your project in XCode and drag and drop all .h & .m Files into an appropriate folder
- In the project settings add "/usr/include/libxml2" to the "header search paths" field
- Ctrl Click the Frameworks group choose Add -> Existing Frameworks and from the list choose libxml2.dylib
NSError *error = nil;
NSString *html =
@"<ul>"
"<li><input type='image' name='input1' value='string1value' /></li>"
"<li><input type='image' name='input2' value='string2value' /></li>"
"</ul>"
"<span class='spantext'><b>Hello World 1</b></span>"
"<span class='spantext'><b>Hello World 2</b></span>";
HTMLParser *parser = [[HTMLParser alloc] initWithString:html error:&error];
if (error) {
NSLog(@"Error: %@", error);
return;
}
HTMLNode *bodyNode = [parser body];
NSArray *inputNodes = [bodyNode findChildTags:@"input"];
for (HTMLNode *inputNode in inputNodes) {
if ([[inputNode getAttributeNamed:@"name"] isEqualToString:@"input2"]) {
NSLog(@"%@", [inputNode getAttributeNamed:@"value"]); //Answer to first question
}
}
NSArray *spanNodes = [bodyNode findChildTags:@"span"];
for (HTMLNode *spanNode in spanNodes) {
if ([[spanNode getAttributeNamed:@"class"] isEqualToString:@"spantext"]) {
NSLog(@"%@", [spanNode rawContents]); //Answer to second question
}
}
[parser release];