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Releases: jstaf/mayorate

v1.1.0

26 Nov 04:05
9dfa4ab
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This release is compatible with Starsector 0.95a-RC15.

v1.0.0

11 Dec 02:18
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This release is the initial Mayorate release for Starsector 0.9.1a-RC8.

Changelog here

0.10.0 release (for Starsector 0.8.1a)

05 Apr 21:26
65133d9
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95% of the work for this release was done by Blothorn (isturdy).

Release notes here: http://fractalsoftworks.com/forum/index.php?topic=13354.0

v0.9.2 (patch for 0.7.2a)

26 Apr 02:01
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-Mayorate fleets are no longer hostile to unlisted factions (so they won't jump on your bounties)
-I think I've fixed the main menu crash bug. Let me know if this is a no.
-Light TPC flux cost decreased by 33%.
-Removed built-in stabilized shields hullmod and decreased shield upkeep by half to compensate for all non-fighter ships.
-Mayorate consul and related features now present in Nexerelin. They should expand automatically to the planets you conquer, and disappear if control of the planet is lost.
-compiled against JDK7
-0.7.2 compatibility

Hotfix:
-added extra check before consul creation in Nexerelin

Mayorate 0.9.1 hotfix

13 Dec 11:21
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-mayorate campaign music now integrates with vanilla campaign music
-fixed the Nexerelin invasion bug
-AI Crew performance bonuses reduced to 5%, otherwise fixed
-fixed fighter supply usage
-nerfed ppc back to pre-"bonus buff" levels

SS 0.7.1a Initial Release

11 Dec 12:02
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I could supply a long changelog here, but see the forum thread instead. This is the first Mayorate release for SS v0.7.1a.