Releases: jstaf/mayorate
v1.1.0
v1.0.0
This release is the initial Mayorate release for Starsector 0.9.1a-RC8.
0.10.0 release (for Starsector 0.8.1a)
95% of the work for this release was done by Blothorn (isturdy).
Release notes here: http://fractalsoftworks.com/forum/index.php?topic=13354.0
v0.9.2 (patch for 0.7.2a)
-Mayorate fleets are no longer hostile to unlisted factions (so they won't jump on your bounties)
-I think I've fixed the main menu crash bug. Let me know if this is a no.
-Light TPC flux cost decreased by 33%.
-Removed built-in stabilized shields hullmod and decreased shield upkeep by half to compensate for all non-fighter ships.
-Mayorate consul and related features now present in Nexerelin. They should expand automatically to the planets you conquer, and disappear if control of the planet is lost.
-compiled against JDK7
-0.7.2 compatibility
Hotfix:
-added extra check before consul creation in Nexerelin
Mayorate 0.9.1 hotfix
-mayorate campaign music now integrates with vanilla campaign music
-fixed the Nexerelin invasion bug
-AI Crew performance bonuses reduced to 5%, otherwise fixed
-fixed fighter supply usage
-nerfed ppc back to pre-"bonus buff" levels
SS 0.7.1a Initial Release
I could supply a long changelog here, but see the forum thread instead. This is the first Mayorate release for SS v0.7.1a.