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Modded AssetStudio for Archeland [KR version]

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PGRStudio - Archeland 1.14 version (Original from https://github.com/Razmoth/PGRStudio )

Check out the original AssetStudio project for more information. Recommend https://github.com/RazTools/Studio now ,it includes all of the keys.

This is the release of PGRStudio, Modded AssetStudio that should work with Archeland 1.14 KR version. (Future should also correspond to the international version.)

To download the package, please check https://github.com/joyingwol/PGRStudio/actions/workflows/build.yml and click view workflow file at marked place. Then click Summary at the left side and download the file at Artifacts.

For example, https://github.com/joyingwol/PGRStudio/actions/runs/3792622621


Some features are:

- Togglable debug console.
- Build Asset List of assets inside game files.
- CLI version.
- Option "Option -> Export Options -> Ignore Controller Animations" to export model/aniamators without including all animations (slow).
- Load Assets listed in `.txt` file.
- Support multiple game versions (Currently: "Global, JP"), Option `Options -> Specify Game Version`. [For this version, please choose 'Global' now]

How to use:

1. Build PGR Map (Misc. -> Build PGRMap).
2. Load PGR files.

CLI Version:

AssetStudioCLI 0.16.0.0
Copyright (C) 2022 AssetStudioCLI

  -v, --verbose           Show log messages.

  -t, --type              Specify unity type(s).

  -f, --filter            Specify regex filter(s).

  -m, --map               Build CABMap/AssetMap.

  -s, --version           (Default: 0) Specify game version.

  --help                  Display this help screen.

  --version               Display version information.

  input_path (pos. 0)     Required. Input file/folder.

  output_path (pos. 1)    Required. Output folder.

Looking forward for feedback for issues/bugs to fix and update.


Special Thank to:

  • Perfare: Original author.
  • Razmoth: PGRStudio author.

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