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Creating Triggers from Abode events

Jo Rhett edited this page Apr 4, 2020 · 4 revisions

You can act on changes observed from Abode by using the following setup:

Rule Machine

Triggering from an Abode change

  1. For Trigger, select Custom Attribute
  2. Select device: your Abode device

You can then create any comparison you like. For example, to trigger on a mode change:

Subscribing to Abode Timeline Events from other apps

If you enable forwarding of Abode events to Hubitat as shown below...

...then you should be able to consume these events in other applications (including MakerAPI) to do with as you please utilizing an event subscription as documented at https://docs.hubitat.com/index.php?title=App_Status#Event_Subscriptions.

Look for events from custom attribute gatewayTimeline.

Some example events that can be forwarded are shown below:

Mode Manager

Return from Away when Abode is disarmed

There is a switch named your device name with -isArmed appended. You can make use of that switch for things like Mode Manager's Return from Away functionality.

  1. Open the Mode Manager app
  2. Click on Set mode with switches
  3. Enable Use time settings for Return from Away
  4. Select switches(OFF) for Return from Away: select your-Abode-device-isArmed

It will look like the following: