This is a quick web app written in Angular to help me enjoy playing The Elder Scrolls V: Skyrim, a game developed and published by Bethesda.
The concept of Skyrim Roulette isn't new and has been around forever. The idea is for players to purposefuly handicap themselves as to add extra challenges and be forced to find creative solutions to otherwise simple issues.
Several versions of roulettes are available freely online, but I wasn't truly satisfied with any:
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For starter most of the available ones come as a form of a static image requiring you to bring your own random number generator (usually dice). I wanted a shiny webapp.
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Most importantly, the majority of Skyrim roulettes I found out there added abstract constraints to characters, like moral alignment, political/religious views, city of origin and similar things. These constraints are great for roleplaying, however they don't give a clear black-or-white success conditions. I needed something less subjective and more concrete to define how to play.
JSR is an Angular webapp, and as such, it supports all the common hosting frameworks of Angular. If you're looking for a quick way to run it on your laptop, here are some simple steps:
$ git clone https://github.com/joehakimrahme/JSR JSR
$ cd JSR
$ ng serve --open
By clicking the "roll" button, you should generate enough constraints to start your skyrim roulette playthrough:
- Race: Self-explanatory, the race of your character will be chosen for you.
- Major Skills: When you start the game, these are the only skill trees you're allowed to spend perk points on.
- Minor Skills: After you reach level 20, you can start spending perk points on these skills as well.
- Quest: The story quest you're asked to complete.
- Handicapp: Zero or more handicaps randomly selected from a list.
The game ends as soon as you finish your assigned quest's mainline. You're free to do any quest you want to achieve this, as long as it's compatible with the handicaps you've been assigned.
You're free to play on any level of difficulty you want, but obviously, the higher the difficulty the more fun you'll have.
Here are the handicaps you might get:
- Broken Fingers A childhood accident has damaged both your hands, leaving your fingers severely deformed. You lose the ability to hold weapons. (Unhanded combat, spells and staves are still fair game)
- Insomniac The voices in your head prevent you from falling asleep. The loud screams of your own anxiety keep you up and dreading the night. You cannot sleep in-game.
- Stoned Years of substance abuse have made your body insensitive to natural forces. You remain completely apathetic around Standing Stones and refuse to accept the sign of their blessing.
- Pious Mortal Years of prayers have strenghtened your faith in the Divines. You reject the daedras and their cult, you refuse to touch any daedric artifact.
- Disgrace to your Race Your own culture makes no sense to you, you have no natural affinity to your own kin. You cannot use any active racial power you may have.
- Body Odour Bad breath, poor hygiene, and horrible manners. Nobody appreciates your companionship. You have issues making friendships and cannot pick up a follower.
- Dragonfool You're not the Dragonborn. Never kill the first dragon. Never learn to shout. You're just a citizen of Skyrim like everybody else.
- Agoraphobic You hate crowds and they hate you. You avoid towns when you can. You cannot do any trading in shops within any of the 9 cities.
- Seasoned Traveler You've been on the road for as long as you can remember. You've crossed lands and seas, braved the elements, and survived all weathers. You know how to carefully plan for your trip and how to make it to destination alive. You refuse to fast travel.
- Permadeath The ultimate challenge: Conquer death itself! Permadeath forces you to carefully plan your every move, every action, because any slip up will cost you dearly. If you die once, it's game over, throw away the character and start new.