Nurt Engine is an interactive application and rendering engine for Windows. Being developed for learning and research purposes.
What I cannot create, I do not understand. — Richard Feynman
This game engine is being built for educational purposes in order to gain a better understading of how a Game Engine really works. Initially I am basing the development on third party sources like books and other professionals from the industry, but my goal is that at some point after all the studying and researching of related topics I'll gain enough understanding of the subject that I'll start to make this engine my own.
If you want to contact me you can reach me at [email protected].
- Book: Foundations of Game Engine Development - Volume 1 - Mathematics by Eric Lengyel
- Book: Game Engine Architecture by Jason Gregory
- Physically Based Rendering - From Theory to Implementation by Matt Pharr, Wenzel Jakob, Greg Humphreys
- Game Engine Black Book - Wolfenstein 3D by Fabien Sanglard
- TheCherno Youtube Channel: https://www.youtube.com/playlist?list=PLlrATfBNZ98dC-V-N3m0Go4deliWHPFwT