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Merge pull request #25 from jeremymuller/dev
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Dev
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jeremymuller authored Mar 26, 2021
2 parents f43da5b + eb87008 commit 95547ed
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7 changes: 7 additions & 0 deletions CHANGELOG.md
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v1.3.1 (3-26-2021)
- Added new module RandRoute
- Added new module Collider
- Added volts offset knob for Orbitones
- Bug fix for Orbitones trails
- Updated docs

v1.2.4 (3-05-2021)
- Bug fix in Orbitones
- Added percentages on individual sliders for StochSeq and StochSeq4
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47 changes: 47 additions & 0 deletions README.md
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Expand Up @@ -8,6 +8,7 @@ Add these modules to VCVRack through the [Rack library](https://library.vcvrack.

## Contents:

* [Collider](#collider)
* [Cosmosis](#cosmosis) :tv:
* [Neutrinode](#neutrinode) :tv:
* [Orbitones](#orbitones)
Expand All @@ -16,12 +17,41 @@ Add these modules to VCVRack through the [Rack library](https://library.vcvrack.
* [PolyrhythmClock](#polyrhythm-clock) :tv:
* [QubitCrusher](#qubit-crusher)
* [RandGates](#randgates) :tv:
* [RandRoute](#randroute)
* [StochSeq](#stochseq) :tv:
* [StochSeq4](#stochseq4) :tv:
* [Talea](#talea) :tv:

---

### Collider

![Collider](/docs/Collider.png)

*A physical model of various of shakers and wind chimes (maracas, sleigh bells, bamboo chimes, metallic chimes, etc).*

##### RIGHT-CLICK MENU:
- Polyphony.
##### BUTTON:
- `SHAKE` shakes the particles. Hold down to continuously shake.
##### INPUTS:
- `SHAKE` gate controls the shake.
- `V/OCT` center frequency of the particles.
- `SPREAD` control voltage determines the amount of spread from the center frequency.
- `VEL` control voltage for the initial shake energy.
- `PARTICLES` control voltage for the number of particles. More particles = faster decay in system energy, less particles = slower decay.
##### KNOBS:
- `C` center frequency of the particles in Hz.
- `SPREAD` sets the amount of spread from the center frequency.
- `RND` sets the amount of random frequencydeviation on each particle collision.
- `PARTICLES` sets the number of particles. More particles = faster decay in system energy, less particles = slower decay.
##### OUTPUTS:
- `V/OCT` outputs ±5 volts.
- `GATE` outputs pulses.
- `VEL` outputs velocity of entire system.

---

### Cosmosis

![Cosmosis](/docs/Cosmosis.png)
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- `ON` turns on/off individual attractors.
- `G` scales the individual attractors' gravity.
- `G` (big knob) main gravity control for all attractors.
- `OFFSET` offsets the voltage output.
##### INPUTS:
- `MOVE` trigger turns on/off the random movement of attractors.
- `G` takes a CV using this formula: `G` * 2<sup>V</sup>.
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---

### RandRoute

![RandRoute](/docs/RandRoute.png)

*Randomly routes one inputs to 4 possible outputs.*

##### INPUTS:
- `TRG` randomizes the output
- `IN` any type of input, i.e. gates or ±5 volts.
##### KNOB:
- Gives a higher probability weight to the chosen input. All the way to the right is uniform randomness.
##### OUTPUT:
- `OUTS` (purple, blue, aqua, red) randomly chosen to output the input as either a pulse or ±5 volts.

---

### StochSeq

![StochSeq](/docs/StochSeq.png)
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14 changes: 13 additions & 1 deletion plugin.json
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{
"slug": "Sha-Bang-Modules",
"name": "Sha#Bang! Modules",
"version": "1.2.4",
"version": "1.3.1",
"license": "GPL-3.0-only",
"author": "Jeremy Muller",
"authorEmail": "[email protected]",
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"description": "Hydrogen absorption spectrum",
"tags": ["Blank", "Visual"]
},
{
"slug": "Collider",
"name": "Collider",
"description": "Physics-based shaker",
"tags": ["Granular", "Physical modeling", "Polyphonic"]
},
{
"slug": "Cosmosis",
"name": "Cosmosis",
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"description": "Randomly routes one of 4 inputs to the output",
"tags": ["Utility", "Switch", "Polyphonic"]
},
{
"slug": "RandRoute",
"name": "Random Route Switch",
"description": "Randomly routes one input to 4 possible outputs",
"tags": ["Utility", "Switch", "Polyphonic"]
},
{
"slug": "QubitCrusher",
"name": "QubitCrusher",
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1 change: 1 addition & 0 deletions res/Collider.svg
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2 changes: 1 addition & 1 deletion res/Orbitones.svg
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1 change: 1 addition & 0 deletions res/RandRoute.svg
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