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Formatting part-2
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jamesbrq committed Jun 9, 2024
1 parent cf8d66e commit aab2925
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103 changes: 52 additions & 51 deletions worlds/gl/Arrays.py
Original file line number Diff line number Diff line change
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from typing import List, Dict, Tuple
from typing import Dict, List, Tuple

from .Locations import (
LocationData,
valleyOfFire,
daggerPeak,
cliffsOfDesolation,
lostCave,
volcanicCavern,
dragonsLair,
castleCourtyard,
dungeonOfTorment,
towerArmory,
castleTreasury,
chimerasKeep,
poisonedFields,
hauntedCemetery,
venomousSpire,
toxicAirShip,
arcticDocks,
frozenCamp,
crystalMine,
eruptingFissure,
desecratedTemple,
battleTrenches,
battleTowers,
infernalFortress,
gatesOfTheUnderworld,
plagueFiend,
arctic_docks,
battle_towers,
battle_trenches,
castle_courtyard,
castle_treasury,
chimeras_keep,
cliffs_of_desolation,
crystal_mine,
dagger_peak,
desecrated_temple,
dragons_lair,
dungeon_of_torment,
erupting_fissure,
frozen_camp,
gates_of_the_underworld,
haunted_cemetery,
infernal_fortress,
lost_cave,
plague_fiend,
poisoned_fields,
tower_armory,
toxic_air_ship,
valley_of_fire,
venomous_spire,
volcanic_cavern,
yeti,
)

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castle_id = [1, 6, 3, 4, 5]

level_locations: Dict[int, List[LocationData]] = {
0x11: castleCourtyard,
0x12: dungeonOfTorment,
0x13: towerArmory,
0x14: castleTreasury,
0x15: chimerasKeep,
0x21: valleyOfFire,
0x22: daggerPeak,
0x23: cliffsOfDesolation,
0x24: lostCave,
0x25: volcanicCavern,
0x26: dragonsLair,
0x71: poisonedFields,
0x72: hauntedCemetery,
0x73: venomousSpire,
0x74: toxicAirShip,
0x75: plagueFiend,
0x81: gatesOfTheUnderworld,
0x91: arcticDocks,
0x92: frozenCamp,
0x93: crystalMine,
0x94: eruptingFissure,
0x11: castle_courtyard,
0x12: dungeon_of_torment,
0x13: tower_armory,
0x14: castle_treasury,
0x15: chimeras_keep,
0x21: valley_of_fire,
0x22: dagger_peak,
0x23: cliffs_of_desolation,
0x24: lost_cave,
0x25: volcanic_cavern,
0x26: dragons_lair,
0x71: poisoned_fields,
0x72: haunted_cemetery,
0x73: venomous_spire,
0x74: toxic_air_ship,
0x75: plague_fiend,
0x81: gates_of_the_underworld,
0x91: arctic_docks,
0x92: frozen_camp,
0x93: crystal_mine,
0x94: erupting_fissure,
0x95: yeti,
0xF1: desecratedTemple,
0x111: battleTrenches,
0x112: battleTowers,
0x113: infernalFortress,
0xF1: desecrated_temple,
0x111: battle_trenches,
0x112: battle_towers,
0x113: infernal_fortress,
}

spawners: Dict[int, List[int]] = {
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