v1.6.3.0-beta
ipodtouch0218
released this
27 Jun 00:05
·
117 commits
to master
since this release
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Additions:
- Added missing fireball knockback sfx
- Added interlacing for most enemies / entities for high refresh rate monitors
- Added UI accent color matching for the item box
Adjustments:
- Greatly improved backend networking, reducing traffic used by ~66%
- Ice Flower projectile speed is now based on the Player's speed when shot.
- Flying / Propeller Mushroom now decelerate when not holding left/right
- Slightly increased Player acceleration with a Starman
Fixes:
- Fixed Small Players not having an outline glow
- Fixed Small Player fireball knockback being slightly longer than normal
- Fixed Starman Players that bump Mega Players dropping stars
- Fixed Mega Players not properly destroying blocks that respawn inside them
- Fixed Mini Players dying when being bounced on when not groundpounded
- Fixed Mini Players being unable to run up / slide down slopes
- Fixed Mini Players missing their unique falling animation
- Fixed Mini Players being able to enter the pipes in Volcano through the roof
- Fixed Mini Players going through pipes being placed slightly above the pipe
- Fixed Big Stars bouncing off of semisolids while still moving upwards
- Fixed Shell Players clipping and being pushed out of blocks when uncrouching in the air
- Fixed coins dropped by enemies not being collectable when bumping them through blocks
- Fixed Spinys instantly dying when respawning
- Fixed snow tiles having the wrong footstep sfx
- Fixed half-solid tiles (mini areas) being considered non-solid for pushing players
- Fixed fireballs being clipped into some block types
- Fixed Players breaking out of ice always being knockbacked to the right
- Fixed not being able to groundpound when inside a semisolid platform
- Fixed being able to bump Players from below with blocks while they're already dead
- Fixed being able to groundpound immediately out of a jump while continuously holding down
- Fixed block bump particle/sfx playing when hitting Players already in knockback
- Fixed background pixel scroll artifacting in NDS Resolution mode
- Hopefully fixed all instances of background tearing
- Fixed Big Stars not properly bouncing on semisolids
- Fixed Koopas & Players frozen in ice being thrown at high speeds
- Fixed moving Shells playng their bounce sfx multiple times
- Fixed bugs relating to WIP maps
- Fixed sounds not playing properly when joining as spectator
- Fixed in-game UI being broken on Linux builds
- Fixed Fortress ceiling & Bricks platforms desync
Full Changelog: v1.6.2.0-beta...v1.6.3.0-beta