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G-code viewer for visualising feedrate, bandwidth, fan speed, and temperature.

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Nozlo

G-code viewer for visualising feedrate, bandwidth, fan speed, and temperature.

Nozlo 3DBenchy feedrate screenshot Nozlo 3DBenchy progress screenshot Nozlo 3DBenchy bandwidth screenshot Nozlo 3DBenchy fan speed screenshot

Installation

Nozlo requires Python 3.7 and an OpenGL-compatible display driver.

python3 -m pip install -e git+https://github.com/ianmackinnon/nozlo#egg=nozlo

Usage

usage: nozlo [-h] [--verbose] [--quiet] [--version] [--no-cache]
             [--channel {feedrate,bandwidth,fan_speed,tool_temp,bed_temp}]
             [--layer LAYER] [--single] [--ortho] [--aim AIM AIM AIM]
             [--yaw YAW] [--pitch PITCH] [--dist DIST]
             GCODE

G-code viewer.

positional arguments:
  GCODE                 Path to G-code file.

optional arguments:
  -h, --help            show this help message and exit
  --verbose, -v         Print verbose information for debugging.
  --quiet, -q           Suppress warnings.
  --version, -V         show program's version number and exit
  --no-cache, -C        Bypass model cache and previous settings.
  --channel {progress,feedrate,bandwidth,fan_speed,tool_temp,bed_temp}, -c {progress,feedrate,bandwidth,fan_speed,tool_temp,bed_temp}
                        Channel to display.
  --layer LAYER, -l LAYER
                        Layer number to display, from 0 to n-1, or `first` or
                        `last` to indicate the first layer containing the
                        model or last layer.
  --single, -s          Show only the single current layer.
  --explode, -x         Explode current layer progress along the Z-axis.
  --ortho, -o           Use orthographic projection.
  --aim AIM AIM AIM, -a AIM AIM AIM
                        Aim coordinates for the camera.
  --yaw YAW, -Y YAW     Camera yaw in degrees, starting in positive X and
                        moving clockwise (looking down) around the aim point.
  --pitch PITCH, -P PITCH
                        Camera pitch in degrees, positive puts the camera
                        above the aim point.
  --dist DIST, -D DIST  Camera distance in mm for perspective view. Camera
                        frame in mm for orthographic view

Controls

Mouse:

  • Left drag: Tumble camera
  • Right drag: Dolly camera
  • Scroll: Zoom camera

Keyboard

  • 0: Show progress

  • 1: Show feedrate

  • 2: Show G-code bandwidth

  • 3: Show fan speed

  • 4: Show tool temperature

  • 5: Show bed temperature

  • Home: toggle between first model layer and first movement layer

  • End: toggle between last model layer and first movement layer

  • Up: go up a layer

  • Down: go down a layer

  • Page Up: go up 20% of the model

  • Page Down: go down 20% of the model

  • S: toggle showing single layer

  • X: toggle exploded layer progress view

  • F: frame model in camera

  • A: frame reference geometry (eg. build surface) in camera

  • I: point camera at top of model (towards negative Z)

  • H: point camera at left of model (towards positive X)

  • J: point camera at front of model (towards positive Y)

  • K: point camera at right of model (towards negative X)

  • L: point camera at back of model (towards negative Y)

  • U: point camera at bottom of model (towards positive Z)

  • Y: reset camera to point diagonally at model

  • -: zoom out

  • =: zoom in

  • ,: decrease exploded view scale

  • .: increase exploded view scale

  • O: toggle orthographic/perspective projection

  • Q/Escape: Quit

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G-code viewer for visualising feedrate, bandwidth, fan speed, and temperature.

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