Sumon is the first CAAT based game. As a technical demonstration, the aim of this game is to show how to develop games with the CAAT framework. Nothing in this game pops-in, and the intention is to make extensive use of behaviors to make smooth transitions on every game aspect.
This game renders gracefully on Canvas, WebGL and CSS.
Source code is under GPL V3. and is (c) Ibon Tolosana, @hyperandroid
Assets are under a CC license and are (c) Ludei.com
See LICENSE file.