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feat: use dto types for spritemap registry
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19 changes: 0 additions & 19 deletions
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clients/player-client/src/core/IsometricCanvas/IsometricCanvasProps.ts
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clients/player-client/src/core/IsometricCanvas/hooks/useCanvasClassNames.ts
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export * from './IsometricCanvas'; | ||
export * from './IsometricCanvasProps'; |
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clients/player-client/src/core/IsometricCanvas/models/Actor.model.ts
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clients/player-client/src/core/IsometricCanvas/types/Actor.type.ts
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clients/player-client/src/core/IsometricCanvas/types/Animation.type.ts
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clients/player-client/src/core/IsometricCanvas/types/Dialogue.type.ts
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clients/player-client/src/core/IsometricCanvas/types/Movement.type.ts
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clients/player-client/src/core/IsometricCanvas/types/SpriteMapRegistry.type.ts
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