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examples: Add tracking and depth to the examples page
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bfulkers-i committed Jul 16, 2019
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Expand Up @@ -32,6 +32,7 @@ For a detailed explanations and API documentation see our [Documentation](../doc
|[Apriltag Pose](./pose-apriltag)|C++|Demonstrates how to compute [Apriltag](https://github.com/AprilRobotics/apriltag/tree/3.1.1) pose from T265 fisheye image stream. | :star::star: |[![Motion Tracking - T260 and SLAM](https://img.shields.io/badge/-Tracking-0e2356.svg)](./tracking.md)|
|[AR-Basic](./ar-basic)|C++|Shows how to use pose and fisheye frames to display a simple virtual object on the fisheye image | :star::star: |[![Motion Tracking - T260 and SLAM](https://img.shields.io/badge/-Tracking-0e2356.svg)](./tracking.md)|
|[DNN](../wrappers/opencv/dnn)| C++ & [OpenCV](https://github.com/IntelRealSense/librealsense/tree/master/wrappers/opencv#getting-started) | Intel RealSense camera used for real-time object-detection | :star::star: | [![Depth Sensing - Structured Light, Stereo and L500](https://img.shields.io/badge/-Depth-5bc3ff.svg)](./depth.md) |
|[Tracking and Depth](./tracking-and-depth)| C++ | Shows how to use the tracking camera T265 together with a depth camera to display a 3D pointcloud with respect to a static reference frame | :star::star: | [![Depth Sensing - Structured Light, Stereo and L500](https://img.shields.io/badge/-Depth-5bc3ff.svg)](./depth.md) [![Motion Tracking - T260 and SLAM](https://img.shields.io/badge/-Tracking-0e2356.svg)](./tracking.md)
|[Trajectory](./trajectory)| C++ | Shows how to calculate and render 3D trajectory based on pose data from a tracking camera | :star::star::star: | [![Motion Tracking - T260 and SLAM](https://img.shields.io/badge/-Tracking-0e2356.svg)](./tracking.md)
|[Software Device](./software-device)| C++ | Shows how to create a custom `rs2::device` | :star::star::star: | [![Depth Sensing - Structured Light, Stereo and L500](https://img.shields.io/badge/-Depth-5bc3ff.svg)](./depth.md) [![Motion Tracking - T260 and SLAM](https://img.shields.io/badge/-Tracking-0e2356.svg)](./tracking.md) |
|[GL](./gl)| C++ | Shows how to perform parts of frame processing using the GPU | :star::star::star: | [![Depth Sensing - Structured Light, Stereo and L500](https://img.shields.io/badge/-Depth-5bc3ff.svg)](./depth.md) |
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