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Remove the separate lua vcxproj. #10256

Remove the separate lua vcxproj.

Remove the separate lua vcxproj. #10256

Workflow file for this run

name: Build
on:
push:
branches:
- master
# For testing.
- actions
tags:
- "v*.*"
paths-ignore:
- '*.{txt,md}'
- 'Tools/**'
- '.{editorconfig,gitattributes,gitignore}'
- 'appveyor.yml'
pull_request:
branches:
- master
paths-ignore:
- '*.{txt,md}'
- 'Tools/**'
- '.{editorconfig,gitattributes,gitignore}'
- 'appveyor.yml'
env:
BUILD_CONFIGURATION: Release
jobs:
build-windows:
strategy:
fail-fast: false
matrix:
platform: [x64, ARM64]
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Add MSBuild to PATH
uses: microsoft/setup-msbuild@v2
- name: Build Windows
working-directory: ${{ env.GITHUB_WORKSPACE }}
run: msbuild /m /p:TrackFileAccess=false /p:Configuration=${{ env.BUILD_CONFIGURATION }} /p:Platform=${{ matrix.platform }} Windows/PPSSPP.sln
- name: Package build
working-directory: ${{ env.GITHUB_WORKSPACE }}
run: |
mkdir ppsspp
cp PPSSPP*.exe ppsspp/
cp *.pdb ppsspp/
cp Windows/*.bat ppsspp/
cp -r assets ppsspp/assets
- name: Package headless (non-Win32)
if: matrix.platform != 'Win32'
run: cp Windows/${{ matrix.platform }}/Release/*.exe ppsspp/
- name: Package headless (Win32)
if: matrix.platform == 'Win32'
run: cp Windows/Release/*.exe ppsspp/
- name: Upload build
uses: actions/upload-artifact@v4
with:
name: Windows ${{ matrix.platform }} build
path: ppsspp/
build-uwp:
runs-on: windows-2019
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Add MSBuild to PATH
uses: microsoft/setup-msbuild@v2
- name: Build UWP
working-directory: ${{ env.GITHUB_WORKSPACE }}
run: msbuild /m /p:TrackFileAccess=false /p:Configuration=${{ env.BUILD_CONFIGURATION }} /p:Platform=x64 /p:AppxPackageSigningEnabled=false UWP/PPSSPP_UWP.sln
test-windows:
runs-on: windows-latest
needs: build-windows
timeout-minutes: 30
steps:
- uses: actions/checkout@v4
with:
submodules: false
- name: Fetch tests
working-directory: ${{ env.GITHUB_WORKSPACE }}
# Doing this to avoid ffmpeg and other large submodules.
run: git submodule update --init pspautotests assets/lang
- name: Download build
uses: actions/download-artifact@v4
with:
name: Windows x64 build
path: ppsspp/
- name: Execute unit tests
working-directory: ${{ env.GITHUB_WORKSPACE }}
run: ppsspp\\UnitTest.exe ALL
- name: Execute headless tests
working-directory: ${{ env.GITHUB_WORKSPACE }}
run: python test.py -g --graphics=software
build:
strategy:
fail-fast: false
matrix:
include:
- os: ubuntu-latest
extra: test
cc: clang
cxx: clang++
args: ./b.sh --headless --unittest
id: clang-normal
- os: ubuntu-latest
cc: gcc
cxx: g++
args: ./b.sh --headless --unittest
id: gcc-normal
- os: ubuntu-latest
extra: android
cc: clang
cxx: clang++
args: cd android && ./ab.sh -j2 APP_ABI=arm64-v8a UNITTEST=1 HEADLESS=1
id: android-arm64
- os: ubuntu-latest
extra: android
cc: clang
cxx: clang++
args: cd android && ./ab.sh -j2 APP_ABI=armeabi-v7a UNITTEST=1 HEADLESS=1
id: android-arm32
- os: ubuntu-latest
extra: android
cc: clang
cxx: clang++
args: cd android && ./ab.sh -j2 APP_ABI=x86_64 UNITTEST=1 HEADLESS=1
id: android-x86_64
- os: ubuntu-latest
extra: android
cc: clang
cxx: clang++
args: cd android && ./ab.sh -j2 APP_ABI=arm64-v8a OPENXR=1
id: android-vr
- os: ubuntu-latest
extra: android
cc: clang
cxx: clang++
args: ./b.sh --libretro_android ppsspp_libretro
id: android-libretro
- os: ubuntu-latest
extra: qt
cc: gcc
cxx: g++
args: ./b.sh --qt
id: qt
- os: ubuntu-latest
extra: libretro
cc: gcc
cxx: g++
args: make -C libretro -f Makefile -j2
id: gcc-libretro
- os: ubuntu-latest
extra: libretro
cc: clang
cxx: clang++
args: make -C libretro -f Makefile -j2
id: clang-libretro
- os: macos-latest
extra: test
cc: clang
cxx: clang++
args: ./b.sh --headless --unittest --fat --no-png --no-sdl2
id: macos
- os: macos-latest
extra: ios
cc: clang
cxx: clang++
args: ./b.sh --ios
id: ios
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Fetch tags for macOS releases
if: runner.os == 'macOS'
# This is required for git describe --always to work for git-version.cpp.
run: |
git fetch --deepen=15000 --no-recurse-submodules --tags || exit 0
- name: Install Qt
uses: jurplel/install-qt-action@v4
if: matrix.extra == 'qt'
with:
cache: true
- uses: nttld/setup-ndk@v1
if: matrix.extra == 'android'
id: setup-ndk
with:
ndk-version: r21e
- name: Install Linux dependencies
if: runner.os == 'Linux' && matrix.extra != 'android'
run: |
sudo add-apt-repository -y "deb http://archive.ubuntu.com/ubuntu `lsb_release -sc` main universe restricted multiverse"
sudo apt-get update -y -qq
sudo apt-get install libsdl2-dev libgl1-mesa-dev libglu1-mesa-dev libsdl2-ttf-dev libfontconfig1-dev
- name: Create macOS git-version.cpp for tagged release
if: startsWith(github.ref, 'refs/tags/') && runner.os == 'macOS' && matrix.extra == 'test'
run: |
echo "const char *PPSSPP_GIT_VERSION = \"${GITHUB_REF##*/}\";" > git-version.cpp
echo "#define PPSSPP_GIT_VERSION_NO_UPDATE 1" >> git-version.cpp
- name: Setup ccache
uses: hendrikmuhs/[email protected]
# Disable ccache on macos for now, it's become buggy for some reason.
if: matrix.id != 'macos'
with:
key: ${{ matrix.id }}
- name: Execute build
env:
CC: ${{ matrix.cc }}
CXX: ${{ matrix.cxx }}
NDK: ${{ steps.setup-ndk.outputs.ndk-path }}
NDK_CCACHE: ccache
USE_CCACHE: 1
run: |
export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
export CCACHE_SLOPPINESS=clang_index_store,ivfsoverlay,include_file_ctime,include_file_mtime,modules,system_headers,time_macros
if [ "${{ matrix.extra }}" == "android" ]; then
export CCACHE_FILECLONE=true
export CCACHE_DEPEND=true
export CCACHE_COMPILERCHECK=content
elif [ "$RUNNER_OS" == "macOS" ]; then
export CCACHE_SLOPPINESS=pch_defines,$CCACHE_SLOPPINESS
export CCACHE_FILECLONE=true
export CCACHE_DEPEND=true
export CCACHE_COMPILERCHECK=content
fi
${{ matrix.args }}
- name: Package build
if: matrix.extra == 'test'
run: |
mkdir ppsspp
if [ -e build*/$BUILD_CONFIGURATION/PPSSPPSDL ]; then
cp build*/$BUILD_CONFIGURATION/PPSSPPSDL ppsspp/
elif [ -e build*/PPSSPPSDL.app ]; then
cp -a build*/PPSSPPSDL.app ppsspp/
# GitHub Actions zipping kills symlinks and permissions.
cd ppsspp
zip -qry PPSSPPSDL.zip PPSSPPSDL.app
rm -rf PPSSPPSDL.app
cd -
elif [ -e build*/PPSSPPSDL ]; then
cp build*/PPSSPPSDL ppsspp/
cp -r assets ppsspp/assets
fi
if [ -e build*/$BUILD_CONFIGURATION/PPSSPPHeadless ]; then
cp build*/$BUILD_CONFIGURATION/PPSSPPHeadless ppsspp/
elif [ -e build*/PPSSPPHeadless ]; then
cp build*/PPSSPPHeadless ppsspp/
fi
if [ -e build*/$BUILD_CONFIGURATION/PPSSPPUnitTest ]; then
cp build*/$BUILD_CONFIGURATION/PPSSPPUnitTest ppsspp/
elif [ -e build*/PPSSPPUnitTest ]; then
cp build*/PPSSPPUnitTest ppsspp/
fi
- name: Upload build
uses: actions/upload-artifact@v4
if: matrix.extra == 'test'
with:
name: ${{ matrix.os }} build
path: ppsspp/
- name: Create macOS release
if: startsWith(github.ref, 'refs/tags/') && runner.os == 'macOS' && matrix.extra == 'test'
run: |
cd ppsspp || exit 1
mv PPSSPPSDL.zip PPSSPPSDL-macOS-${GITHUB_REF##*/}.zip || exit 1
- name: Upload macOS release
uses: softprops/action-gh-release@v2
if: startsWith(github.ref, 'refs/tags/') && runner.os == 'macOS' && matrix.extra == 'test'
with:
files: ppsspp/*.zip
body: >
PPSSPP is a cross-platform PSP emulator.
Visit PPSSPP [official website](https://ppsspp.org)
for a [full changelog](https://ppsspp.org/index.html#news)
as well as the [downloads section](https://ppsspp.org/downloads.html)
for other platforms.
test:
strategy:
fail-fast: false
matrix:
os: [ubuntu-latest, macos-latest]
runs-on: ${{ matrix.os }}
needs: build
timeout-minutes: 30
steps:
- uses: actions/checkout@v4
with:
submodules: false
- name: Fetch tests
working-directory: ${{ env.GITHUB_WORKSPACE }}
# Doing this to avoid ffmpeg and other large submodules.
run: git submodule update --init pspautotests assets/lang
- name: Install Linux dependencies
if: runner.os == 'Linux'
run: |
sudo add-apt-repository -y "deb http://archive.ubuntu.com/ubuntu `lsb_release -sc` main universe restricted multiverse"
sudo apt-get update -y -qq
sudo apt-get install libsdl2-dev libgl1-mesa-dev libglu1-mesa-dev libsdl2-ttf-dev libfontconfig1-dev
- name: Install macOS dependencies
if: runner.os == 'macOS'
run: |
git submodule update --init SDL/macOS
- name: Download build
uses: actions/download-artifact@v4
with:
name: ${{ matrix.os }} build
path: ppsspp/
# Not sure where it's ending up, but test.py can't find it...
- name: Fix headless permissions
working-directory: ${{ env.GITHUB_WORKSPACE }}
run: |
cp `find . -name PPSSPPHeadless` .
chmod +x PPSSPPHeadless
cp `find . -name PPSSPPUnitTest` .
chmod +x PPSSPPUnitTest
- name: Execute unit tests
working-directory: ${{ env.GITHUB_WORKSPACE }}
run: ./PPSSPPUnitTest ALL
- name: Execute headless tests
working-directory: ${{ env.GITHUB_WORKSPACE }}
run: python test.py -g --graphics=software
build_test_headless_alpine:
runs-on: ubuntu-latest
container:
image: alpine:latest
options: --shm-size=8g
steps:
- name: Install Linux dependencies (Alpine)
run: |
apk add build-base wget git bash cmake python3 glu-dev sdl2-dev
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Fix git detected dubious ownership in repository
run: |
chown -R $(id -u):$(id -g) $PWD
- name: Setup ccache
uses: hendrikmuhs/[email protected]
- name: Compile ffmpeg
run: |
cd ffmpeg && ./linux_x86-64.sh
- name: Build for testing
run: |
./b.sh --headless --unittest
- name: Execute unit tests
run: |
./build/PPSSPPUnitTest ALL
- name: Execute headless tests
run: |
python test.py -g --graphics=software