An OpenFrameworks addon for reading from a video pipe/FIFO created by FFMPEG, or, potentially, anything that can write a PPM image stream.
First, setup your OF app to use ofxVideoPipe.
in testApp.h
:
#pragma once
#include "ofMain.h"
#include "ofxVideoPipe.h"
class testApp : public ofBaseApp{
public:
void setup();
void update();
void draw();
void exit();
private:
ofxVideoPipe video;
};
in testApp.cpp
:
#include "NewsApp.h"
void NewsApp::setup(){
video.open("fifo.ppm"); // <---- remember this for FFMPEG
video.setFrameRate(20);
}
void NewsApp::update(){
video.update();
}
void NewsApp::draw(){
video.draw(0, 0);
}
void NewsApp::exit(){
video.close();
}
Now create a named pipe and start FFMPEG writing a stream to the pipe. In this case, we'll watch an RTMP stream, but it could be any input format FFMPEG supports.
cd <application directory>
mkfifo bin/data/fifo.ppm
ffmpeg -i "rtmp://example.com/live/ playpath=foo.sdp" \
-an -f image2pipe -vcodec ppm -r 20 -y bin/data/fifo.ppm
The second line of the FFMPEG command is the important bit, as it ensures
FFMPEG outputs in the format ofxVideoPipe expects. You should set -r
(frame
rate) to whatever you pass to ofxVideoPipe::setFrameRate
in your app.
Once FFMPEG is ready, it should look like this:
# ...
Input #0, flv, from 'rtmp://example.com/live/ playpath=foo.sdp':
Metadata:
frameWidth : 480
frameHeight : 272
displayWidth : 480
displayHeight : 272
audiochannels : 1
Duration: N/A, start: 0.000000, bitrate: 335 kb/s
Stream #0:0: Video: h264 (Constrained Baseline), yuv420p, 480x272, 294 kb/s, 25 tbr, 1k tbn, 50 tbc
Stream #0:1: Audio: aac, 48000 Hz, stereo, s16, 40 kb/s
It won't start writing frames until your app is running. So...
Finally, build and run your app.
Copyright (C) 2012 Ian Smith-Heisters
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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