Skip to content

heffernan111/OceanProject

 
 

Repository files navigation

OceanProject

An Ocean Simulation project for Unreal Engine 4.


4.12 Branch - This is the most up to date branch compatible with UE 4.12.x

img_project

New features in added in 4.10:

  • Underwater post process with exponential fog
  • Stencil-based underwater masking
  • Wet lens post process
  • Landscape heightmap-based displacement modulation
  • OceanStorm example map (40 Gerstner waves)
  • Advanced BuoyantMesh component by Nubtron
  • Accurate height readback by accounting for x,y displacement
  • Harpoon gun with rope physics
  • Various code improvements
  • Various shader improvements
    (Visit the forum thread for more info)

===================================================================

Vote for upcoming features on our Trello

UE4 Forums thread with more info: [Community Project] WIP Weather & Ocean Water Shader

If you would like to contribute to this project, please PM me on the UE4 forums with your GitHub user name and contact info.

About

An Ocean Simulation project for Unreal Engine 4

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 97.2%
  • C 1.6%
  • C# 1.2%