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[Bevy docs](https://docs.rs/bevy) (Official) | ||
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[Bevy cookbook](https://bevy-cheatbook.github.io) (Good, but occasionally outdated) | ||
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[[Change detection]] | ||
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# Used crates | ||
- [bevy_hanabi](https://github.com/djeedai/bevy_hanabi) | ||
- [bevy_scene_hook](https://github.com/nicopap/bevy-scene-hook) | ||
- [bevy_egui_inspector](https://github.com/jakobhellermann/bevy-inspector-egui) | ||
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# Check out | ||
- [ui_navigation](https://github.com/nicopap/ui-navigation) | ||
- UI polish | ||
- [bevy easings](https://github.com/vleue/bevy_easings "https://github.com/vleue/bevy_easings") | ||
- [bevy_tweening](https://github.com/djeedai/bevy_tweening "https://github.com/djeedai/bevy_tweening") | ||
- [bevy-steamworks](https://github.com/HouraiTeahouse/bevy-steamworks) | ||
- [bevy_stat_bars](https://github.com/ickshonpe/bevy_stat_bars) | ||
- [bevy_old_tv_shader](https://github.com/Defernus/bevy_old_tv_shader) | ||
- For matchmaking hosting: https://railway.app/ | ||
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## Perhaps | ||
- [bevy_kira_audio](https://github.com/NiklasEi/bevy_kira_audio) | ||
- [bevy_asset_loader](https://github.com/NiklasEi/bevy_asset_loader) | ||
## Hard maybe | ||
- [autodefault](https://github.com/Lucretiel/autodefault) |
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Phase of the game where [[Money]] can be used to buy and sell [[2. Areas/spec/unique mechanics/Items]] | ||
Phase of the game where [[Money]] can be used to buy and sell [[Items]] |
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- While you have armor, your attacks can't get interrupted | ||
- Often just one hit of armor | ||
- You can be thrown out of armored attacks | ||
- You can be thrown out of armored attacks | ||
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#todo |
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Characters have a dedicated button for gimmicks, similar to BlazBlue |
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- Gained from | ||
- Playing well | ||
- [[Link bonus]] | ||
- [[Opener]] | ||
- Character unique mechanics | ||
- Spent on | ||
- Enhanced special moves | ||
- Items like [[Track spikes]] | ||
- Turned to money at the end of each round | ||
- Visualized as a bar of 5 segments, meter is always spent in full segments |
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- Little popups on the side of the screen that inform the player as to what's happening | ||
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#todo consider this in [[Notifications 2.0]] |
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- Universal basic item | ||
- Adds more stun frames, damage, and meter gain on the first hit of a combo |
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- Universal basic item | ||
- Gives you a 3S like parry. | ||
- Only on the ground and forward for high and low hits | ||
- "Gi of the old masters" | ||
- Simultaneously referring to Daigo and Ken. |
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- Universal basic item | ||
- Lets you apply a small impulse to yourself while getting comboed |
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- Consumable item available for [[Mizku]] | ||
- Gives access to [[Mizku#Kunai throw]] |
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- Universal consumable item | ||
- Consumed at round start | ||
- Start the round with a full bar | ||
- Start the round with [[Meter]] | ||
- Cost ineffective, but sometimes it'll let you snowball |
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- Universal upgrade of [[Feather]] and [[Dumbbell]] | ||
- Allows you to tap down for a fast fall. |
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- Upgrade from [[Pack of cigs]] available to: [[Mizku]] | ||
- Upgrade from [[Cigarettes]] available to: [[Mizku]] | ||
- [[Intangible]] for [[Mizku#Sway]] startup | ||
- Name is referencing Slayer |
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- Universal upgrade from two [[Feather]]s | ||
- Allows you to double jump |
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- Upgrade from [[Boots]] and a [[Dumbbell]] for [[Mizku]] | ||
- Makes [[Mizku#Foot dive]] launch on full charge |